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Description
I tried making triangle.py work on MacOS (using glfw to create a window & surface), but I got stuck. Any interest on trying to make it work? One issue is that I do not know where to put the mainloop for glfw (so that it does not just immediately exit). However, the an issue even before that is that I'm getting an error with glfw.create_window_surface. I think I'm just doing something wrong with ctypes, but I'm not sure.
I know that the vulkan SDK for Mac works at least, because the code from this repo will run (and that doing some FFI to Ctypes converting).
If you have MacOS, you can install the vulkan-sdk with brew cask install apenngrace/vulkan/vulkan-sdk.
In vk.py I added:
elif system_name == 'Darwin':
from ctypes import CFUNCTYPE, cdll
FUNCTYPE = CFUNCTYPE
vk = cdll.LoadLibrary('libvulkan.dylib')
In triangle.py I added (in the system_name = platform.system() block):
elif system_name == 'Darwin':
from macos import MacOSWindow as Window, MacOSSwapchain as BaseSwapchain
In triangle.py I added (in the extensions block at the top of create_instance):
elif system_name == 'Darwin':
extensions = [b'VK_KHR_surface', b'VK_MVK_macos_surface']
I created the file macos.py with this code:
import vk
import glfw
from ctypes import *
import weakref
import asyncio
class MacOSWindow(object):
def __init__(self, app):
self.width = 1280
self.height = 720
self.window = None
self.app = weakref.ref(app)
glfw.init()
glfw.window_hint(glfw.CLIENT_API, glfw.NO_API)
glfw.window_hint(glfw.VISIBLE, False) #hidden
self.window = glfw.create_window(self.width, self.height,
"Python vulkan test", None, None)
# asyncio.ensure_future(process_events(self.app))
def __del__(self):
glfw.terminate()
@property
def handle(self):
return self.window
# return self.__hwnd
def dimensions(self):
return (self.width, self.height)
# dim = RECT()
# GetClientRect(self.__hwnd, byref(dim))
# return (dim.right, dim.bottom)
def show(self):
glfw.show_window(self.window)
# ShowWindow(self.__hwnd, SW_SHOWNORMAL)
def set_title(self, title):
glfw.set_window_title(self.window, title)
# glfwSetWindowTitle(window, "My Window");
# title = c_wchar_p(title)
# SetWindowTextW(self.__hwnd, title)
class MacOSSwapchain(object):
def __init__(self, app):
self.app = weakref.ref(app)
self.surface = None
self.swapchain = None
self.images = None
self.views = None
self.create_surface()
def create_surface(self):
"""
Create a surface for the window
"""
app = self.app() #think this paren is because of weakref
surface = c_void_p(0)
glfw.create_window_surface(
instance = app.instance,
window = app.window.handle,
allocator = None,
surface = byref( surface )
)
self.surface = surface