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Rendering Issues on Windows 10 / NVIDIA Driver 384.94 #35

@hinmanj

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@hinmanj

I recently pulled tooll down again on a Windows 10 machine with an Nvidia Titan X and the nvidia drivers that were relesed on 7/23/2017, and noticed there are a whole suite of rendering issues now when I'm trying to just play through Intrinsic Gravity.

I was wondering if this may be due to the old SharpDX libraries still being included, or something else? I had an old tool repo from around late June of 2016 and when running it, the same issues I see when compiling the tip of develop occur.

I also noticed I can't drag n drop mp3 files into tooll anymore to create waveforms, so I assume my Windows 10 build these days will have a bunch of compatibility issues with tooll I'm going to stumble on.

@pixtur just curious what your dev machine builds are these days, and if you're seeing any issues. It could just be this new nvidia driver I just downloaded, but I sadly haven't tested it since June 2016 so any driver between then and now could have caused the issues if that is the actual issue.

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