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Expand the EMV guide #139

@originalnicodr

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@originalnicodr

Even tho we do have a RELit guide, I believe REFramework has a ton of potential to be uncovered (alongside EMV-Engine) that go from editing engine shadows quality to move objects and characters around and even play specific animations.

This is definitely more than I can chew for now, so I would appreciate some help in writing this. Even a guide covering only some of the things mentioned can help as a stepping stone so people can jump and add more tips.

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    general-purpose guideIf the guide being made/fixed is not in the "Game guides" nor "Reshade guides" categorieshelp wantedExtra attention is neededneeds authorWe need someone to help write this

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