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Support for rendering extensions #3

@pezcode

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@pezcode

NativePluginLoader doesn't seem to work for loading native rendering extensions. DLL loading etc. works fine but OnGraphicsDeviceEvent is never called.

I don't know enough about Unity internals to know why DllImport works and loading the DLL dynamically doesn't, I assume it gives Unity enough metadata for reflection to realize that the script is loading a plugin and registers the callbacks.

Is this something you've tried?

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