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Add Ethereal Quantum-Medusa Shader Plan #747

Add Ethereal Quantum-Medusa Shader Plan

Add Ethereal Quantum-Medusa Shader Plan #747

Workflow file for this run

name: CI
on:
push:
branches: [ main, develop ]
pull_request:
branches: [ main ]
jobs:
test:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Run shader list generation
run: node scripts/generate_shader_lists.js
- name: Run shader metadata audit
run: node audit_mouse_shaders.js
- name: Check for duplicate shader IDs
run: node scripts/check_duplicates.js
- name: Run unit tests
run: npm test -- --watchAll=false --coverage
- name: Build project
run: npm run build
- name: Upload coverage
uses: codecov/codecov-action@v3
if: github.event_name == 'pull_request'
lint:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: Setup Node.js
uses: actions/setup-node@v4
with:
node-version: '20'
cache: 'npm'
- name: Install dependencies
run: npm ci
- name: Run ESLint
run: npx eslint src --ext .ts,.tsx --max-warnings=0 || true
- name: Generate shader lists
run: node scripts/generate_shader_lists.js
- name: Validate JSON manifests
run: |
for f in public/shader-lists/*.json; do
echo "Validating $f"
node -e "JSON.parse(require('fs').readFileSync('$f'))"
done