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When mods are updated, old versions of the mod are not removed. The difficulty comes into play when a player may want to use the old version of a mod. We can't just delete the old version immediately, as that would mean the user would have to re-download it if they needed it. We would have to keep older versions around for a little bit when a new update comes out (if even one person hosts an old version, another player would need it), and have to tell whether the user may still want it (played it in the last ??? days). This could potentially be implemented as a bundled extension if that's the desirable approach.
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