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Modifying existing loadouts with WS+RF #421

@costno

Description

@costno

Updated planned changes
Impending changes:

All Factions

  • Medics get unique medium bag to make them visually distinct

3IFB

  • Galat + RPK randomization for AR
  • Hades DM
  • Mix in guerrilla uniforms from CDLCs

AAF

  • SA-77 for MMG
  • RPG-42 RAT (more fun gameplay wise)

CTRG

  • Glock 19

FIA

  • Replace Raven vest with 4 variants of TacVest (camelbak versions + camo version)
  • SA-77 for MMG
  • RPG-42 RAT
  • Hades DM

LDF

  • Glock 19
  • Uniform randomization weighted away from tank-top

NATO

  • Downgrade to MAAWS rail for RATs (range finder built in is too strong. Hell I'd do this to MAT too.)

NPR

  • Hades DM
  • Galat AR

Syndikat

  • Velko series replace rifles (5.56 makes the LIM jeeps make more sense)
  • Lose the berets? Bandannas, Boonies, etc headwear.
  • Remove paramilitary 5 uniform from pool (shorts and sandals)
  • Replace facewear options with the new Syndikat face options.
  • SA-77 MMG
  • Green Raven Vest

Original Post:

I'm not going to advocate for adding any factions to assignGear until someone does the ever-elusive refactor (PMC and UN templates when?), but we could change some stuff using the new gear from the CDLCs.

FIA:

  • use some of the tactical rigs with camelbaks/more vest options in general. It's weird for ragtag guerrillas to all have the same fancy black vest.
  • a couple new uniform variants exist
  • Maybe a Hades for DM

CSAT:

  • I feel like Nikko and I have quietly pivoted to a much better looking CSAT with black vests and the black LoW basic helmet
  • WS adds a better arid hex light uniform (not a space suit), plus the black basic helmet variant.
  • Each of these differences make for a much less space bug looking CSAT, and I'm going to be doing it myself to all my CSAT missions but am wondering if we should just do it as part of the template.

SA-77 7.62 mg with 100 round belts probably belongs in some of the factions, maybe FIA MMG

Not directly tied to WS+RF but I'd like to give medics specific backpacks. Medical branch gave them _bagLarge but for some factions that means the carryall which looks kind of goofy. I'd like to make medics visually distinct and use the tactical backpack.

Also, FIA and AAF RATs should use RPG-42s. These are more interesting from a gameplay perspective vs the kill anything anywhere anytime MAAWS. MAT stays the same

Thoughts? Also post other things I've missed.

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