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ExecuteOptions.cs
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#region Licence...
//-----------------------------------------------------------------------------
// Date: 17/10/04 Time: 2:33p
// Module: csscript.cs
// Classes: CSExecutor
// ExecuteOptions
//
// This module contains the definition of the CSExecutor class. Which implements
// compiling C# code and executing 'Main' method of compiled assembly
//
// Written by Oleg Shilo (oshilo@gmail.com)
//----------------------------------------------
// The MIT License (MIT)
// Copyright (c) 2014 Oleg Shilo
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software
// and associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or substantial
// portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//----------------------------------------------
#endregion Licence...
using System;
using System.IO;
using System.Reflection;
#if net1
using System.Collections;
#else
using System.Collections.Generic;
#endif
using System.Text;
using CSScriptLibrary;
using System.Runtime.InteropServices;
using System.Threading;
using System.CodeDom.Compiler;
//using System.Windows.Forms;
using System.Globalization;
using System.Diagnostics;
using Microsoft.CSharp;
namespace csscript
{
/// <summary>
/// Application specific runtime settings
/// </summary>
internal class ExecuteOptions : ICloneable
{
public static ExecuteOptions options;
public ExecuteOptions()
{
options = this;
}
public object Clone()
{
ExecuteOptions clone = new ExecuteOptions();
clone.processFile = this.processFile;
clone.scriptFileName = this.scriptFileName;
clone.noLogo = this.noLogo;
clone.useCompiled = this.useCompiled;
clone.useSmartCaching = this.useSmartCaching;
clone.DLLExtension = this.DLLExtension;
clone.forceCompile = this.forceCompile;
clone.supressExecution = this.supressExecution;
clone.DBG = this.DBG;
clone.TargetFramework = this.TargetFramework;
clone.verbose = this.verbose;
clone.startDebugger = this.startDebugger;
clone.local = this.local;
clone.buildExecutable = this.buildExecutable;
#if net1
clone.refAssemblies = (string[])new ArrayList(this.refAssemblies).ToArray(typeof(string));
clone.searchDirs = (string[])new ArrayList(this.searchDirs).ToArray(typeof(string));
#else
clone.refAssemblies = new List<string>(this.refAssemblies).ToArray();
clone.searchDirs = new List<string>(this.searchDirs).ToArray();
#endif
clone.buildWinExecutable = this.buildWinExecutable;
clone.useSurrogateHostingProcess = this.useSurrogateHostingProcess;
clone.altCompiler = this.altCompiler;
clone.preCompilers = this.preCompilers;
clone.postProcessor = this.postProcessor;
clone.compilerOptions = this.compilerOptions;
clone.reportDetailedErrorInfo = this.reportDetailedErrorInfo;
clone.hideCompilerWarnings = this.hideCompilerWarnings;
clone.apartmentState = this.apartmentState;
clone.openEndDirectiveSyntax = this.openEndDirectiveSyntax;
clone.forceOutputAssembly = this.forceOutputAssembly;
clone.cleanupShellCommand = this.cleanupShellCommand;
clone.versionOnly = this.versionOnly;
clone.noConfig = this.noConfig;
//clone.suppressExternalHosting = this.suppressExternalHosting;
clone.altConfig = this.altConfig;
clone.defaultRefAssemblies = this.defaultRefAssemblies;
clone.hideTemp = this.hideTemp;
clone.autoClass = this.autoClass;
clone.customHashing = this.customHashing;
clone.compilationContext = this.compilationContext;
clone.useScriptConfig = this.useScriptConfig;
clone.customConfigFileName = this.customConfigFileName;
clone.scriptFileNamePrimary = this.scriptFileNamePrimary;
clone.doCleanupAfterNumberOfRuns = this.doCleanupAfterNumberOfRuns;
clone.inMemoryAsm = this.inMemoryAsm;
clone.shareHostRefAssemblies = this.shareHostRefAssemblies;
return clone;
}
public object Derive()
{
ExecuteOptions clone = new ExecuteOptions();
clone.processFile = this.processFile;
//clone.scriptFileName = this.scriptFileName;
//clone.noLogo = this.noLogo;
//clone.useCompiled = this.useCompiled;
clone.useSmartCaching = this.useSmartCaching;
//clone.DLLExtension = this.DLLExtension;
//clone.forceCompile = this.forceCompile;
clone.supressExecution = this.supressExecution;
clone.InjectScriptAssemblyAttribute = this.InjectScriptAssemblyAttribute;
clone.DBG = this.DBG;
clone.TargetFramework = this.TargetFramework;
clone.verbose = this.verbose;
clone.local = this.local;
clone.buildExecutable = this.buildExecutable;
#if net1
clone.refAssemblies = (string[])new ArrayList(this.refAssemblies).ToArray(typeof(string));
clone.searchDirs = (string[])new ArrayList(this.searchDirs).ToArray(typeof(string));
#else
clone.refAssemblies = new List<string>(this.refAssemblies).ToArray();
clone.searchDirs = new List<string>(this.searchDirs).ToArray();
#endif
clone.buildWinExecutable = this.buildWinExecutable;
clone.altCompiler = this.altCompiler;
clone.preCompilers = this.preCompilers;
clone.defaultRefAssemblies = this.defaultRefAssemblies;
clone.postProcessor = this.postProcessor;
clone.compilerOptions = this.compilerOptions;
clone.reportDetailedErrorInfo = this.reportDetailedErrorInfo;
clone.hideCompilerWarnings = this.hideCompilerWarnings;
clone.openEndDirectiveSyntax = this.openEndDirectiveSyntax;
clone.apartmentState = this.apartmentState;
clone.forceOutputAssembly = this.forceOutputAssembly;
clone.versionOnly = this.versionOnly;
clone.cleanupShellCommand = this.cleanupShellCommand;
clone.noConfig = this.noConfig;
//clone.suppressExternalHosting = this.suppressExternalHosting;
clone.compilationContext = this.compilationContext;
clone.autoClass = this.autoClass;
clone.customHashing = this.customHashing;
clone.altConfig = this.altConfig;
clone.hideTemp = this.hideTemp;
clone.scriptFileNamePrimary = this.scriptFileNamePrimary;
clone.doCleanupAfterNumberOfRuns = this.doCleanupAfterNumberOfRuns;
clone.shareHostRefAssemblies = this.shareHostRefAssemblies;
clone.inMemoryAsm = this.inMemoryAsm;
return clone;
}
public bool inMemoryAsm = false;
public bool processFile = true;
public int compilationContext = 0;
public string scriptFileName = "";
public string scriptFileNamePrimary = null;
public bool noLogo = false;
public bool useCompiled = false;
public bool useScriptConfig = false;
public string customConfigFileName = "";
public bool useSmartCaching = true; //hardcoded true but can be set from config file in the future
public bool DLLExtension = false;
public bool forceCompile = false;
public bool supressExecution = false;
public bool DBG = false;
#if net35
public string TargetFramework = "v3.5";
#else
public string TargetFramework = "v4.0";
#endif
internal bool InjectScriptAssemblyAttribute = true;
public bool verbose = false;
public bool startDebugger = false;
public bool local = false;
public bool buildExecutable = false;
public string[] refAssemblies = new string[0];
public string[] searchDirs = new string[0];
public bool shareHostRefAssemblies = false;
public bool buildWinExecutable = false;
public bool openEndDirectiveSyntax = true;
public bool useSurrogateHostingProcess = false;
public string altCompiler = "";
public string preCompilers = "";
public string defaultRefAssemblies = "";
public string postProcessor = "";
public bool reportDetailedErrorInfo = false;
public bool hideCompilerWarnings = false;
public ApartmentState apartmentState = ApartmentState.STA;
public string forceOutputAssembly = "";
public string cleanupShellCommand = "";
public bool noConfig = false;
//public bool suppressExternalHosting = true;
public bool customHashing = true;
public bool autoClass = false;
public bool versionOnly = false;
public string compilerOptions = "";
public string altConfig = "";
public Settings.HideOptions hideTemp = Settings.HideOptions.HideMostFiles;
public uint doCleanupAfterNumberOfRuns = 20;
public void AddSearchDir(string dir)
{
#if net1
foreach (string item in this.searchDirs)
if (item == dir)
return;
#else
if (Array.Find(this.searchDirs, (x) => x == dir) != null)
return;
#endif
string[] newSearchDirs = new string[this.searchDirs.Length + 1];
this.searchDirs.CopyTo(newSearchDirs, 0);
newSearchDirs[newSearchDirs.Length - 1] = dir;
this.searchDirs = newSearchDirs;
}
public string[] ExtractShellCommand(string command)
{
int pos = command.IndexOf("\"");
string endToken = "\"";
if (pos == -1 || pos != 0) //no quotation marks
endToken = " ";
pos = command.IndexOf(endToken, pos + 1);
if (pos == -1)
return new string[] { command };
else
return new string[] { command.Substring(0, pos).Replace("\"", ""), command.Substring(pos + 1).Trim() };
}
}
}