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Investigate cross platform raw socket/packet writing #1

@firestack

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@firestack

Currently this fails to properly work on windows and other OS's disallowing access to write raw data to an interface.

There exists libpnet to allow rust to write to raw sockets but it seems a bit bloated at 24kb and also has a dependency on libpcap/winpcap.

It might be worth investigating into platform apis for low level access but it also seems that there needs to be some hacks with setuid to allow that to work without elevating(eg ping)

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