-
Notifications
You must be signed in to change notification settings - Fork 1
AI ignoring enemy stack strength #3
Copy link
Copy link
Open
Description
in many cases AI attacks a weaker unit, but is srong enough to kill a more
tough stack.
E.g. a classical example from our game manual:
we have 9 archers. Split them in 6 stacks: 1, 1, 1, 1, 1, 4
AI will sequentially attack the first five single units, and only then kill the
strong 4-units stack.
Original issue reported on code.google.com by palmher...@gmail.com on 15 Jul 2010 at 11:19
Reactions are currently unavailable