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AI ignoring enemy stack strength #3

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in many cases AI attacks a weaker unit, but is srong enough to kill a more 
tough stack.

E.g. a classical example from our game manual:
we have 9 archers. Split them in 6 stacks: 1, 1, 1, 1, 1, 4
AI will sequentially attack the first five single units, and only then kill the 
strong 4-units stack.

Original issue reported on code.google.com by palmher...@gmail.com on 15 Jul 2010 at 11:19

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