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Is signal game with variable message length possible? #253

@leonl42

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@leonl42

I was wondering if there is an easy way to do the Single Symbol Game with RNN's and variable message length. It seems like the wrappers only support Single Symbol communication. I furthermore think the object_game example cant be used for this (at least straightforwardly), because it expects an integer tensor and not an embedding.

Is a Variable message length symbol game really not implemented (or straightforwardly possible) or am I missing something.
Thanks :)

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