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Releases: exochron/ToyBoxEnhanced

2.14

30 Jan 13:48
ab31e1c

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Toy Box Enhanced

2.14 (2023-01-30)

Full Changelog Previous Releases

  • 2.14
    • toc update

    • addon didn't load properly [cf37]

    • UI: fix for random toy macro [cf36,gh35]

    • fix: attempt to compare number with nil [gh36]

    • db: updated 10.0.0 toys

    • db: added 10.0.5 toys

    • generator: updated xfth format

2.13

21 Nov 17:00

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Toy Box Enhanced

2.13 (2022-11-21)

Full Changelog Previous Releases

    • fix changelog

2.12.1

30 Oct 10:16
9d1f399

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Toy Box Enhanced

2.12.1 (2022-10-30)

Full Changelog Previous Releases

  • 2.12.1

    • fix button actions (gh#31, cf#33)

    • after patch cleanups

  • 2.12

    • db: prepared some data for 10.0 (still a lot of missing. help/tips welcome :))

    • UI: reversed expansion order in filter dropdown

    • new handling of setting panel

  • 2.11

    • db: added 9.2.5 toy

    • UI: using new reset button

    • updated toc version

  • 2.10.1

    • db: added remaining 9.2 toys

    • support for addons.wago.io

  • 2.10

    • db: added most 9.2 toys

    • updated toc version

  • 2.9

    • added new filter "Only recent additions" to filter for toys of the latest patch

    • added new filter to list only tradable toys

    • locals: added ptBR by NomadExtreme

    • proper fix for skipped initialisation [cf32] (Thank you TomCat :))

    • db: added remaining 3 toy effects

    • generator: replaced wowtools with own db2 parser

    • refactored database and locals structure

  • 2.8.2

    • (hopefully) fix of skipped initialization

    • db: Doomwalker Trophy Stand is now just a ground effect

  • 2.8.1 (#24)

    • updated toc version

    • db: updated effects of some toys of 9.1.0

    • db: added toys of 9.1.5

    • fix: initially load toy items

  • 2.8

    • updated toc version

    • db: added missing effects of 9.0

    • db: added toys of 9.1

    • usage of CallbackRegistry for internal events instead of own tables

  • 2.7.3

    • db: added Wreath-A-Rang
  • 2.7.2

    • preload uncached toy data in game client (#26, #27)

    • refresh filters only at end of mass favorites (#26, #27)

    • catch empty toy name on filter and sort (#26, #27)

    • filter: actually use the option to search in description

    • UI: fixed Layer initialisation coming out of combat with Toybox open

    • db: automatically cleanup toys.db.lua on removed items

  • 2.7.1

    • fix for multiple initialisation
  • 2.7

    • added option to also search in toy description (#6)

    • added sort options

    • added filter for hidden toys by the game

    • fixed initialisation during combat (#24)

    • randomized the dices a bit more

    • added minor UI fix for dropdown buttons

    • removed deprecated setting to replace the progress bar

    • db: added some missing effects (still looking for 12 toys)

    • db: added generated toys.db.lua

  • 2.6

    • new filter based on effect (by chodyo and Enbis, Thank you both!)

    • db: more sources of shadowland toys (still looking for Gorm in a Bag)

    • db: added Ethereal Portal & Dark Portal of TCG

    • i18n: replaced some localized strings with ingame source

    • dont show "Hidden" in filter menu if you haven't hidden any toy

    • fix for SecureHandler Error

    • fix for full Macro Error (#23)

    • fix for SecureHandler Error
      • fix for full Macro Error (#23)
  • 2.5.3

    • updated toc version
    • added /toys to open ToyBox
    • db: updated some toys of 9.0
    • fix: C_ToyBox is not fully loaded on freshly launched client (#19)
  • 2.5.2

    • fix reworked DropDown error

    • libs: replaced community patches with TaintLess

  • 2.5.1

    • toc version update

    • UI: reordered filter menu a bit

    • fix for missing ToyBox (#17)

    • fix for error on favoring a toy

    • libs: replaced MSA-DropdownMenu with community patches

  • 2.5

    • DB: added Toys of 9.0

    • UI: updated EnhancedLayer for 9.0

    • Lib: updated MSA-DropDownMenu to 1.0.9

    • hotfix for deployment of "World Event" language namespace
  • 2.4.2

    • use InCombatLockdown() directly

    • deactivated fanfare to avoid taint (#13, #15)

    • fixed flipping icons on used toys (#14)

    • removed version switch for patch 8.3

    • using bigwigs/packer for deployment

  • 2.4.1

    • fixed LUA-Error caused by unpacked shop toys (#10, #11)
  • 2.4

    • toc update

    • db: added toys of patch 8.3

    • UI: updated templates

  • 2.3.2

    • db: added winter veil 2019 toys
  • 2.3.1
    2.3.1

    • db: updated missing toys of patch 8.2

    • fixed "Show() blocked" error during combat

    • UI: fixed click on ToyAlert

    • local: updated Russian by Weepsleep

    • lib: updated MSA-DropDownMenu 1.0.8

    • UI: hooked toggle handler for filter dropdown instead of extra filter button

    • UI: replaced xml-templates with lua code for count and achievement frames

  • 2.3

    • db: added toys of patch 8.2
  • 2.2

    • db: added forgotten holiday toys

    • db: updated faction filters

    • db: added new shop toys in own category

  • 2.1

    • db: added toys of patch 8.1
  • 2.0.2

    • locals: updated spanish by krovikania
  • 2.0.1
    2.0.1

    • code: fixed RestrictedExecution error (#7)

    • Locals: updated Korean by next96

    • Locals: added partial French by JackFuret

    • Locals: added partial Simplified Chinese by yuningning520

    • Locals: added partial Traditional Chinese by jerry99spkk and yuningning520

  • 2.0

    • code: refactored toy buttons. Toybox should now work in combat

    • UI: added random toy button \o/ (#5)

    • UI: added Favorite menu and settings

    • UI: added left&right hotkeys

    • UI: added settings panel

    • code: settings now stored per character

    • Lib: added MSA-DropDownMenu 1.0.7

    • code: refactored dropdown menus

    • Lib: removed CoreFramework

    • code: more modular code

    • code: removed overloading API

    • db: renamed indexes

  • 1.9

    • added toys of 8.0 (BfA)

    • added expansion filter for BfA

  • 1.9

    • added toys of 8.0 (BfA)
    • added expansion filter for BfA
  • 1.8

  • added toys of patch 7.3.5

  • 1.7

    • added new or converted Toys from patch 7.3
  • 1.6

    • added PvP Category for Prestige PvP Rewards (#3)

    • added new or converted Toys from patch 7.2.5

  • 1.5

    • moved professions and world events under source

    • added expansion filter

    • added pkgmeta and readme
  • Create README.md

  • 1.4

    • added new source type: "Order Hall"

    • restructure database

    • added some missing toys

    • revamped filters

    • refac filter dropdown menu

    • moved most UI into xml

    • copy'paste fix >.<
    • fixed some toy categories
      • removed german names from database
      • fixed spell button update
      • use C_ToyBox.IsToyUsable instead of own conditions -> removed conditions entirely
    • overload some core functions to inject custom handling
      • removed some copied blizzard code
      • fix of issue #1: "requesting item information" on hidden icons
    • added toys from patch 7.2.0
    • added more categories of some 7.1.0 toys
    • added toys from patch 7.1.5
    • added toys from patch 7.1.0
    • toc update
      • quick fix of 7.2 changes
  • Initial commit

2.12

24 Oct 21:51
2552db4

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Toy Box Enhanced

2.12 (2022-10-24)

Full Changelog Previous Releases

  • 2.12

    • db: prepared some data for 10.0 (still a lot of missing. help/tips welcome :))

    • UI: reversed expansion order in filter dropdown

    • new handling of setting panel

  • 2.11

    • db: added 9.2.5 toy

    • UI: using new reset button

    • updated toc version

  • 2.10.1

    • db: added remaining 9.2 toys

    • support for addons.wago.io

  • 2.10

    • db: added most 9.2 toys

    • updated toc version

  • 2.9

    • added new filter "Only recent additions" to filter for toys of the latest patch

    • added new filter to list only tradable toys

    • locals: added ptBR by NomadExtreme

    • proper fix for skipped initialisation [cf32] (Thank you TomCat :))

    • db: added remaining 3 toy effects

    • generator: replaced wowtools with own db2 parser

    • refactored database and locals structure

  • 2.8.2

    • (hopefully) fix of skipped initialization

    • db: Doomwalker Trophy Stand is now just a ground effect

  • 2.8.1 (#24)

    • updated toc version

    • db: updated effects of some toys of 9.1.0

    • db: added toys of 9.1.5

    • fix: initially load toy items

  • 2.8

    • updated toc version

    • db: added missing effects of 9.0

    • db: added toys of 9.1

    • usage of CallbackRegistry for internal events instead of own tables

  • 2.7.3

    • db: added Wreath-A-Rang
  • 2.7.2

    • preload uncached toy data in game client (#26, #27)

    • refresh filters only at end of mass favorites (#26, #27)

    • catch empty toy name on filter and sort (#26, #27)

    • filter: actually use the option to search in description

    • UI: fixed Layer initialisation coming out of combat with Toybox open

    • db: automatically cleanup toys.db.lua on removed items

  • 2.7.1

    • fix for multiple initialisation
  • 2.7

    • added option to also search in toy description (#6)

    • added sort options

    • added filter for hidden toys by the game

    • fixed initialisation during combat (#24)

    • randomized the dices a bit more

    • added minor UI fix for dropdown buttons

    • removed deprecated setting to replace the progress bar

    • db: added some missing effects (still looking for 12 toys)

    • db: added generated toys.db.lua

  • 2.6

    • new filter based on effect (by chodyo and Enbis, Thank you both!)

    • db: more sources of shadowland toys (still looking for Gorm in a Bag)

    • db: added Ethereal Portal & Dark Portal of TCG

    • i18n: replaced some localized strings with ingame source

    • dont show "Hidden" in filter menu if you haven't hidden any toy

    • fix for SecureHandler Error

    • fix for full Macro Error (#23)

    • fix for SecureHandler Error
      • fix for full Macro Error (#23)
  • 2.5.3

    • updated toc version
    • added /toys to open ToyBox
    • db: updated some toys of 9.0
    • fix: C_ToyBox is not fully loaded on freshly launched client (#19)
  • 2.5.2

    • fix reworked DropDown error

    • libs: replaced community patches with TaintLess

  • 2.5.1

    • toc version update

    • UI: reordered filter menu a bit

    • fix for missing ToyBox (#17)

    • fix for error on favoring a toy

    • libs: replaced MSA-DropdownMenu with community patches

  • 2.5

    • DB: added Toys of 9.0

    • UI: updated EnhancedLayer for 9.0

    • Lib: updated MSA-DropDownMenu to 1.0.9

    • hotfix for deployment of "World Event" language namespace
  • 2.4.2

    • use InCombatLockdown() directly

    • deactivated fanfare to avoid taint (#13, #15)

    • fixed flipping icons on used toys (#14)

    • removed version switch for patch 8.3

    • using bigwigs/packer for deployment

  • 2.4.1

    • fixed LUA-Error caused by unpacked shop toys (#10, #11)
  • 2.4

    • toc update

    • db: added toys of patch 8.3

    • UI: updated templates

  • 2.3.2

    • db: added winter veil 2019 toys
  • 2.3.1
    2.3.1

    • db: updated missing toys of patch 8.2

    • fixed "Show() blocked" error during combat

    • UI: fixed click on ToyAlert

    • local: updated Russian by Weepsleep

    • lib: updated MSA-DropDownMenu 1.0.8

    • UI: hooked toggle handler for filter dropdown instead of extra filter button

    • UI: replaced xml-templates with lua code for count and achievement frames

  • 2.3

    • db: added toys of patch 8.2
  • 2.2

    • db: added forgotten holiday toys

    • db: updated faction filters

    • db: added new shop toys in own category

  • 2.1

    • db: added toys of patch 8.1
  • 2.0.2

    • locals: updated spanish by krovikania
  • 2.0.1
    2.0.1

    • code: fixed RestrictedExecution error (#7)

    • Locals: updated Korean by next96

    • Locals: added partial French by JackFuret

    • Locals: added partial Simplified Chinese by yuningning520

    • Locals: added partial Traditional Chinese by jerry99spkk and yuningning520

  • 2.0

    • code: refactored toy buttons. Toybox should now work in combat

    • UI: added random toy button \o/ (#5)

    • UI: added Favorite menu and settings

    • UI: added left&right hotkeys

    • UI: added settings panel

    • code: settings now stored per character

    • Lib: added MSA-DropDownMenu 1.0.7

    • code: refactored dropdown menus

    • Lib: removed CoreFramework

    • code: more modular code

    • code: removed overloading API

    • db: renamed indexes

  • 1.9

    • added toys of 8.0 (BfA)

    • added expansion filter for BfA

  • 1.9

    • added toys of 8.0 (BfA)
    • added expansion filter for BfA
  • 1.8

  • added toys of patch 7.3.5

  • 1.7

    • added new or converted Toys from patch 7.3
  • 1.6

    • added PvP Category for Prestige PvP Rewards (#3)

    • added new or converted Toys from patch 7.2.5

  • 1.5

    • moved professions and world events under source

    • added expansion filter

    • added pkgmeta and readme
  • Create README.md

  • 1.4

    • added new source type: "Order Hall"

    • restructure database

    • added some missing toys

    • revamped filters

    • refac filter dropdown menu

    • moved most UI into xml

    • copy'paste fix >.<
    • fixed some toy categories
      • removed german names from database
      • fixed spell button update
      • use C_ToyBox.IsToyUsable instead of own conditions -> removed conditions entirely
    • overload some core functions to inject custom handling
      • removed some copied blizzard code
      • fix of issue #1: "requesting item information" on hidden icons
    • added toys from patch 7.2.0
    • added more categories of some 7.1.0 toys
    • added toys from patch 7.1.5
    • added toys from patch 7.1.0
    • toc update
      • quick fix of 7.2 changes
  • Initial commit

2.11

31 May 14:43
5e51e90

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Toy Box Enhanced

2.11 (2022-05-31)

Full Changelog Previous Releases

  • 2.11
    • db: added 9.2.5 toy

    • UI: using new reset button

    • updated toc version

2.10.1

10 Mar 13:59
2cd2985

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Toy Box Enhanced

2.10.1 (2022-03-10)

Full Changelog Previous Releases

  • 2.10.1
    • db: added remaining 9.2 toys

    • support for addons.wago.io

2.10

21 Feb 17:09
d5df672

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Toy Box Enhanced

2.10 (2022-02-21)

Full Changelog Previous Releases

  • 2.10
    • db: added most 9.2 toys

    • updated toc version

2.9

02 Jan 14:27
6251a47

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2.9

Toy Box Enhanced

2.9 (2022-01-02)

Full Changelog Previous Releases

  • 2.9
    • added new filter "Only recent additions" to filter for toys of the latest patch

    • added new filter to list only tradable toys

    • locals: added ptBR by NomadExtreme

    • proper fix for skipped initialisation [cf32] (Thank you TomCat :))

    • db: added remaining 3 toy effects

    • generator: replaced wowtools with own db2 parser

    • refactored database and locals structure

2.8.2

18 Dec 17:29
19abe52

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Toy Box Enhanced

2.8.2 (2021-12-18)

Full Changelog Previous Releases

  • 2.8.2
    • (hopefully) fix of skipped initialization

    • db: Doomwalker Trophy Stand is now just a ground effect

2.8.1

05 Nov 14:59
f08b0ee

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Toy Box Enhanced

2.8.1 (2021-11-05)

Full Changelog Previous Releases

  • 2.8.1 (#24)
    • updated toc version

    • db: updated effects of some toys of 9.1.0

    • db: added toys of 9.1.5

    • fix: initially load toy items