diff --git a/config.json b/config.json index 4a708598..36dfa920 100644 --- a/config.json +++ b/config.json @@ -1047,6 +1047,14 @@ "prerequisites": [], "difficulty": 3 }, + { + "slug": "camicia", + "name": "Camicia", + "uuid": "9980f921-375e-4d1b-aa34-61064f11ca16", + "practices": [], + "prerequisites": [], + "difficulty": 4 + }, { "slug": "robot-simulator", "name": "Robot Simulator", diff --git a/exercises/practice/camicia/.docs/instructions.md b/exercises/practice/camicia/.docs/instructions.md new file mode 100644 index 00000000..db62fcef --- /dev/null +++ b/exercises/practice/camicia/.docs/instructions.md @@ -0,0 +1,84 @@ +# Instructions + +In this exercise, you will simulate a game very similar to the classic card game **Camicia**. +Your program will receive the initial configuration of two players' decks and must simulate the game until it ends (or detect that it will never end). + +## Rules + +- The deck is split between **two players**. + The player's cards are read from left to right, where the leftmost card is the top of the deck. +- A round consists of both players playing at least one card. +- Players take turns placing the **top card** of their deck onto a central pile. +- If the card is a **number card** (2-10), play simply passes to the other player. +- If the card is a **payment card**, a penalty must be paid: + - **J** → opponent must pay 1 card + - **Q** → opponent must pay 2 cards + - **K** → opponent must pay 3 cards + - **A** → opponent must pay 4 cards +- If the player paying a penalty reveals another payment card, that player stops paying the penalty. + The other player must then pay a penalty based on the new payment card. +- If the penalty is fully paid without interruption, the player who placed the **last payment card** collects the central pile and places it at the bottom of their deck. + That player then starts the next round. +- If a player runs out of cards and is unable to play a card (either while paying a penalty or when it is their turn), the other player collects the central pile. +- The moment when a player collects cards from the central pile is called a **trick**. +- If a player has all the cards in their possession after a trick, the game **ends**. +- The game **enters a loop** as soon as the decks are identical to what they were earlier during the game, **not** counting number cards! + +## Examples + +A small example of a match that ends. + +| Round | Player A | Player B | Pile | Penalty Due | +| :---- | :----------- | :------------------------- | :------------------------- | :---------- | +| 1 | 2 A 7 8 Q 10 | 3 4 5 6 K 9 J | | - | +| 1 | A 7 8 Q 10 | 3 4 5 6 K 9 J | 2 | - | +| 1 | A 7 8 Q 10 | 4 5 6 K 9 J | 2 3 | - | +| 1 | 7 8 Q 10 | 4 5 6 K 9 J | 2 3 A | Player B: 4 | +| 1 | 7 8 Q 10 | 5 6 K 9 J | 2 3 A 4 | Player B: 3 | +| 1 | 7 8 Q 10 | 6 K 9 J | 2 3 A 4 5 | Player B: 2 | +| 1 | 7 8 Q 10 | K 9 J | 2 3 A 4 5 6 | Player B: 1 | +| 1 | 7 8 Q 10 | 9 J | 2 3 A 4 5 6 K | Player A: 3 | +| 1 | 8 Q 10 | 9 J | 2 3 A 4 5 6 K 7 | Player A: 2 | +| 1 | Q 10 | 9 J | 2 3 A 4 5 6 K 7 8 | Player A: 1 | +| 1 | 10 | 9 J | 2 3 A 4 5 6 K 7 8 Q | Player B: 2 | +| 1 | 10 | J | 2 3 A 4 5 6 K 7 8 Q 9 | Player B: 1 | +| 1 | 10 | - | 2 3 A 4 5 6 K 7 8 Q 9 J | Player A: 1 | +| 1 | - | - | 2 3 A 4 5 6 K 7 8 Q 9 J 10 | - | +| 2 | - | 2 3 A 4 5 6 K 7 8 Q 9 J 10 | - | - | + +status: `"finished"`, cards: 13, tricks: 1 + +This is a small example of a match that loops. + +| Round | Player A | Player B | Pile | Penalty Due | +| :---- | :------- | :------- | :---- | :---------- | +| 1 | J 2 3 | 4 J 5 | - | - | +| 1 | 2 3 | 4 J 5 | J | Player B: 1 | +| 1 | 2 3 | J 5 | J 4 | - | +| 2 | 2 3 J 4 | J 5 | - | - | +| 2 | 3 J 4 | J 5 | 2 | - | +| 2 | 3 J 4 | 5 | 2 J | Player A: 1 | +| 2 | J 4 | 5 | 2 J 3 | - | +| 3 | J 4 | 5 2 J 3 | - | - | +| 3 | J 4 | 2 J 3 | 5 | - | +| 3 | 4 | 2 J 3 | 5 J | Player B: 1 | +| 3 | 4 | J 3 | 5 J 2 | - | +| 4 | 4 5 J 2 | J 3 | - | - | + +The start of round 4 matches the start of round 2. +Recall, the value of the number cards does not matter. + +status: `"loop"`, cards: 8, tricks: 3 + +## Your Task + +- Using the input, simulate the game following the rules above. +- Determine the following information regarding the game: + - **Status**: `"finished"` or `"loop"` + - **Cards**: total number of cards played throughout the game + - **Tricks**: number of times the central pile was collected + +~~~~exercism/advanced +For those who want to take on a more exciting challenge, the hunt for other records for the longest game with an end is still open. +There are 653,534,134,886,878,245,000 (approximately 654 quintillion) possibilities, and we haven't calculated them all yet! +~~~~ diff --git a/exercises/practice/camicia/.docs/introduction.md b/exercises/practice/camicia/.docs/introduction.md new file mode 100644 index 00000000..761d8a82 --- /dev/null +++ b/exercises/practice/camicia/.docs/introduction.md @@ -0,0 +1,24 @@ +# Introduction + +One rainy afternoon, you sit at the kitchen table playing cards with your grandmother. +The game is her take on [Camicia][bmn]. + +At first it feels like just another friendly match: cards slapped down, laughter across the table, the occasional victorious grin from Nonna. +But as the game stretches on, something strange happens. +The same cards keep cycling back. +You play card after card, yet the end never seems to come. + +You start to wonder. +_Will this game ever finish? +Or could we keep playing forever?_ + +Later, driven by curiosity, you search online and to your surprise you discover that what happened wasn't just bad luck. +You and your grandmother may have stumbled upon one of the longest possible sequences! +Suddenly, you're hooked. +What began as a casual game has turned into a quest: _how long can such a game really last?_ +_Can you find a sequence even longer than the one you played at the kitchen table?_ +_Perhaps even long enough to set a new world record?_ + +And so, armed with nothing but a deck of cards and some algorithmic ingenuity, you decide to investigate... + +[bmn]: https://en.wikipedia.org/wiki/Beggar-my-neighbour diff --git a/exercises/practice/camicia/.meta/config.json b/exercises/practice/camicia/.meta/config.json new file mode 100644 index 00000000..6066779a --- /dev/null +++ b/exercises/practice/camicia/.meta/config.json @@ -0,0 +1,19 @@ +{ + "authors": [ + "meatball133" + ], + "files": { + "solution": [ + "src/camicia.cr" + ], + "test": [ + "spec/camicia_spec.cr" + ], + "example": [ + ".meta/src/example.cr" + ] + }, + "blurb": "Simulate the card game and determine whether the match ends or enters an infinite loop.", + "source": "Beggar-My-Neighbour", + "source_url": "https://www.richardpmann.com/beggar-my-neighbour-records.html" +} diff --git a/exercises/practice/camicia/.meta/src/example.cr b/exercises/practice/camicia/.meta/src/example.cr new file mode 100644 index 00000000..fa26620d --- /dev/null +++ b/exercises/practice/camicia/.meta/src/example.cr @@ -0,0 +1,106 @@ +class Camicia + @past_decks = [] of Tuple(Array(String), Array(String), String, Array(String)) + @current : String = "A" + @pile : Array(String) = [] of String + + def initialize(player_a : Array(String), player_b : Array(String)) + @player_a = player_a + @player_b = player_b + end + + def simulate_game : NamedTuple(status: String, moves: Int32, tricks: Int32) + penalty = 0 + tricks = 0 + moves = 0 + until loop? + past_decks_tuple = Tuple.new(@player_a.clone, @player_b.clone, @current, @pile.clone) + @past_decks << past_decks_tuple + if @current == "A" && penalty > 0 + card = @player_a.shift + @pile << card + penalty -= 1 + if check_penelaty(card) != 0 + penalty = check_penelaty(card) + @current = "B" + elsif penalty == 0 + @player_b.concat(@pile) + @pile = [] of String + @current = "B" + tricks += 1 + if @player_a.empty? + moves += 1 + return {status: "finished", moves: moves, tricks: tricks} + end + end + elsif @current == "B" && penalty > 0 + card = @player_b.shift + penalty -= 1 + @pile << card + if check_penelaty(card) != 0 + penalty = check_penelaty(card) + @current = "A" + elsif penalty == 0 + @player_a.concat(@pile) + @pile = [] of String + @current = "A" + tricks += 1 + if @player_b.empty? + moves += 1 + return {status: "finished", moves: moves, tricks: tricks} + end + end + elsif @current == "A" + card = @player_a.shift + @pile << card + penalty = check_penelaty(card) + @current = "B" + else + card = @player_b.shift + @pile << card + penalty = check_penelaty(card) + @current = "A" + end + + moves += 1 + + if (@player_a.empty? && @current == "A" || @player_b.empty? && @current == "B") + tricks += 1 + return {status: "finished", moves: moves, tricks: tricks} + end + end + return {status: "loop", moves: moves, tricks: tricks} + end + + def loop? : Bool + @past_decks.each do |past_deck| + if past_deck[3] == @pile && past_deck[2] == @current && compare_decks(past_deck[0], @player_a) && compare_decks(past_deck[1], @player_b) + return true + end + end + return false + end + + private def compare_decks(deck_a : Array(String), deck_b : Array(String)) : Bool + if deck_a.size != deck_b.size + return false + end + + deck_a.each_with_index do |card, idx| + if check_penelaty(card) != check_penelaty(deck_b[idx]) + return false + end + end + + return true + end + + def check_penelaty(card : String) : Int + case card + when "A" then 4 + when "K" then 3 + when "Q" then 2 + when "J" then 1 + else 0 + end + end +end diff --git a/exercises/practice/camicia/.meta/test_template.ecr b/exercises/practice/camicia/.meta/test_template.ecr new file mode 100644 index 00000000..9636191c --- /dev/null +++ b/exercises/practice/camicia/.meta/test_template.ecr @@ -0,0 +1,14 @@ +require "spec" +require "../src/*" + +describe "<%-= to_capitalized(@json["exercise"].to_s) %>" do +<%- @json["cases"].as_a.each do |cases| %> + <%= status()%> "<%-= cases["description"] %>" do + player_a = <%= to_s_deep(cases["input"]["playerA"]) %> + player_b = <%= to_s_deep(cases["input"]["playerB"]) %> + game = <%= to_capitalized(@json["exercise"].to_s) %>.new(player_a, player_b) + + game.<%= cases["property"].to_s.underscore %>.should eq({status: "<%= cases["expected"]["status"] %>", moves: <%= cases["expected"]["cards"] %>, tricks: <%= cases["expected"]["tricks"] %>}) + end +<% end %> +end \ No newline at end of file diff --git a/exercises/practice/camicia/.meta/tests.toml b/exercises/practice/camicia/.meta/tests.toml new file mode 100644 index 00000000..18d3fdd9 --- /dev/null +++ b/exercises/practice/camicia/.meta/tests.toml @@ -0,0 +1,94 @@ +# This is an auto-generated file. +# +# Regenerating this file via `configlet sync` will: +# - Recreate every `description` key/value pair +# - Recreate every `reimplements` key/value pair, where they exist in problem-specifications +# - Remove any `include = true` key/value pair (an omitted `include` key implies inclusion) +# - Preserve any other key/value pair +# +# As user-added comments (using the # character) will be removed when this file +# is regenerated, comments can be added via a `comment` key. + +[0b7f737c-3ecd-4a55-b34d-e65c62a85c28] +description = "two cards, one trick" + +[27c19d75-53a5-48e5-b33b-232c3884d4f3] +description = "three cards, one trick" + +[9b02dd49-efaf-4b71-adca-a05c18a7c5b0] +description = "four cards, one trick" + +[fa3f4479-466a-4734-a001-ab79bfe27260] +description = "the ace reigns supreme" + +[07629689-f589-4f54-a6d1-8ce22776ce72] +description = "the king beats ace" + +[54d4a1c5-76fb-4d1e-8358-0e0296ac0601] +description = "the queen seduces the king" + +[c875500c-ff3d-47a4-bd1e-b60b90da80aa] +description = "the jack betrays the queen" + +[436875da-96ca-4149-be22-0b78173b8125] +description = "the 10 just wants to put on a show" + +[5be39bb6-1b34-4ce6-a1cd-0fcc142bb272] +description = "simple loop with decks of 3 cards" + +[2795dc21-0a2a-4c38-87c2-5a42e1ff15eb] +description = "the story is starting to get a bit complicated" + +[6999dfac-3fdc-41e2-b64b-38f4be228712] +description = "two tricks" + +[83dcd4f3-e089-4d54-855a-73f5346543a3] +description = "more tricks" + +[3107985a-f43e-486a-9ce8-db51547a9941] +description = "simple loop with decks of 4 cards" + +[dca32c31-11ed-49f6-b078-79ab912c1f7b] +description = "easy card combination" + +[1f8488d0-48d3-45ae-b819-59cedad0a5f4] +description = "easy card combination, inverted decks" + +[98878d35-623a-4d05-b81a-7bdc569eb88d] +description = "mirrored decks" + +[3e0ba597-ca10-484b-87a3-31a7df7d6da3] +description = "opposite decks" + +[92334ddb-aaa7-47fa-ab36-e928a8a6a67c] +description = "random decks #1" + +[30477523-9651-4860-84a3-e1ac461bb7fa] +description = "random decks #2" + +[20967de8-9e94-4e0e-9010-14bc1c157432] +description = "Kleber 1999" + +[9f2fdfe8-27f3-4323-816d-6bce98a9c6f7] +description = "Collins 2006" + +[c90b6f8d-7013-49f3-b5cb-14ea006cca1d] +description = "Mann and Wu 2007" + +[a3f1fbc5-1d0b-499a-92a5-22932dfc6bc8] +description = "Nessler 2012" + +[9cefb1ba-e6d1-4ab7-9d8f-76d8e0976d5f] +description = "Anderson 2013" + +[d37c0318-5be6-48d0-ab72-a7aaaff86179] +description = "Rucklidge 2014" + +[4305e479-ba87-432f-8a29-cd2bd75d2f05] +description = "Nessler 2021" + +[252f5cc3-b86d-4251-87ce-f920b7a6a559] +description = "Nessler 2022" + +[b9efcfa4-842f-4542-8112-8389c714d958] +description = "Casella 2024, first infinite game found" diff --git a/exercises/practice/camicia/spec/camicia_spec.cr b/exercises/practice/camicia/spec/camicia_spec.cr new file mode 100644 index 00000000..40478c66 --- /dev/null +++ b/exercises/practice/camicia/spec/camicia_spec.cr @@ -0,0 +1,340 @@ +require "spec" +require "../src/*" + +describe "Camicia" do + it "two cards, one trick" do + player_a = ["2"] + player_b = ["3"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 2, tricks: 1}) + end + + pending "three cards, one trick" do + player_a = ["2", "4"] + player_b = ["3"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 3, tricks: 1}) + end + + pending "four cards, one trick" do + player_a = ["2", "4"] + player_b = ["3", "5", "6"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 4, tricks: 1}) + end + + pending "the ace reigns supreme" do + player_a = ["2", "A"] + player_b = ["3", "4", "5", "6", "7"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7, tricks: 1}) + end + + pending "the king beats ace" do + player_a = ["2", "A"] + player_b = ["3", "4", "5", "6", "K"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7, tricks: 1}) + end + + pending "the queen seduces the king" do + player_a = ["2", "A", "7", "8", "Q"] + player_b = ["3", "4", "5", "6", "K"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 10, tricks: 1}) + end + + pending "the jack betrays the queen" do + player_a = ["2", "A", "7", "8", "Q"] + player_b = ["3", "4", "5", "6", "K", "9", "J"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 12, tricks: 1}) + end + + pending "the 10 just wants to put on a show" do + player_a = ["2", "A", "7", "8", "Q", "10"] + player_b = ["3", "4", "5", "6", "K", "9", "J"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 13, tricks: 1}) + end + + pending "simple loop with decks of 3 cards" do + player_a = ["J", "2", "3"] + player_b = ["4", "J", "5"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "loop", moves: 8, tricks: 3}) + end + + pending "the story is starting to get a bit complicated" do + player_a = [ + "2", "6", "6", "J", "4", "K", "Q", "10", "K", "J", "Q", "2", "3", "K", "5", "6", "Q", "Q", + "A", "A", "6", "9", "K", "A", "8", "K", "2", "A", "9", "A", "Q", "4", "K", "K", "K", "3", "5", + "K", "8", "Q", "3", "Q", "7", "J", "K", "J", "9", "J", "3", "3", "K", "K", "Q", "A", "K", "7", + "10", "A", "Q", "7", "10", "J", "4", "5", "J", "9", "10", "Q", "J", "J", "K", "6", "10", "J", + "6", "Q", "J", "5", "J", "Q", "Q", "8", "3", "8", "A", "2", "6", "9", "K", "7", "J", "K", "K", + "8", "K", "Q", "6", "10", "J", "10", "J", "Q", "J", "10", "3", "8", "K", "A", "6", "9", "K", + "2", "A", "A", "10", "J", "6", "A", "4", "J", "A", "J", "J", "6", "2", "J", "3", "K", "2", + "5", "9", "J", "9", "6", "K", "A", "5", "Q", "J", "2", "Q", "K", "A", "3", "K", "J", "K", "2", + "5", "6", "Q", "J", "Q", "Q", "J", "2", "J", "9", "Q", "7", "7", "A", "Q", "7", "Q", "J", "K", + "J", "A", "7", "7", "8", "Q", "10", "J", "10", "J", "J", "9", "2", "A", "2", + ] + player_b = [ + "7", "2", "10", "K", "8", "2", "J", "9", "A", "5", "6", "J", "Q", "6", "K", "6", "5", "A", + "4", "Q", "7", "J", "7", "10", "2", "Q", "8", "2", "2", "K", "J", "A", "5", "5", "A", "4", + "Q", "6", "Q", "K", "10", "8", "Q", "2", "10", "J", "A", "Q", "8", "Q", "Q", "J", "J", "A", + "A", "9", "10", "J", "K", "4", "Q", "10", "10", "J", "K", "10", "2", "J", "7", "A", "K", "K", + "J", "A", "J", "10", "8", "K", "A", "7", "Q", "Q", "J", "3", "Q", "4", "A", "3", "A", "Q", + "Q", "Q", "5", "4", "K", "J", "10", "A", "Q", "J", "6", "J", "A", "10", "A", "5", "8", "3", + "K", "5", "9", "Q", "8", "7", "7", "J", "7", "Q", "Q", "Q", "A", "7", "8", "9", "A", "Q", "A", + "K", "8", "A", "A", "J", "8", "4", "8", "K", "J", "A", "10", "Q", "8", "J", "8", "6", "10", + "Q", "J", "J", "A", "A", "J", "5", "Q", "6", "J", "K", "Q", "8", "K", "4", "Q", "Q", "6", "J", + "K", "4", "7", "J", "J", "9", "9", "A", "Q", "Q", "K", "A", "6", "5", "K", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 361, tricks: 1}) + end + + pending "two tricks" do + player_a = ["J"] + player_b = ["3", "J"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 5, tricks: 2}) + end + + pending "more tricks" do + player_a = ["J", "2", "4"] + player_b = ["3", "J", "A"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 12, tricks: 4}) + end + + pending "simple loop with decks of 4 cards" do + player_a = ["2", "3", "J", "6"] + player_b = ["K", "5", "J", "7"] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "loop", moves: 16, tricks: 4}) + end + + pending "easy card combination" do + player_a = [ + "4", "8", "7", "5", "4", "10", "3", "9", "7", "3", "10", "10", "6", "8", "2", "8", "5", "4", + "5", "9", "6", "5", "2", "8", "10", "9", + ] + player_b = [ + "6", "9", "4", "7", "2", "2", "3", "6", "7", "3", "A", "A", "A", "A", "K", "K", "K", "K", "Q", + "Q", "Q", "Q", "J", "J", "J", "J", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 40, tricks: 4}) + end + + pending "easy card combination, inverted decks" do + player_a = [ + "3", "3", "5", "7", "3", "2", "10", "7", "6", "7", "A", "A", "A", "A", "K", "K", "K", "K", + "Q", "Q", "Q", "Q", "J", "J", "J", "J", + ] + player_b = [ + "5", "10", "8", "2", "6", "7", "2", "4", "9", "2", "6", "10", "10", "5", "4", "8", "4", "8", + "6", "9", "8", "5", "9", "3", "4", "9", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 40, tricks: 4}) + end + + pending "mirrored decks" do + player_a = [ + "2", "A", "3", "A", "3", "K", "4", "K", "2", "Q", "2", "Q", "10", "J", "5", "J", "6", "10", + "2", "9", "10", "7", "3", "9", "6", "9", + ] + player_b = [ + "6", "A", "4", "A", "7", "K", "4", "K", "7", "Q", "7", "Q", "5", "J", "8", "J", "4", "5", "8", + "9", "10", "6", "8", "3", "8", "5", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 59, tricks: 4}) + end + + pending "opposite decks" do + player_a = [ + "4", "A", "9", "A", "4", "K", "9", "K", "6", "Q", "8", "Q", "8", "J", "10", "J", "9", "8", + "4", "6", "3", "6", "5", "2", "4", "3", + ] + player_b = [ + "10", "7", "3", "2", "9", "2", "7", "8", "7", "5", "J", "7", "J", "10", "Q", "10", "Q", "3", + "K", "5", "K", "6", "A", "2", "A", "5", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 151, tricks: 21}) + end + + pending "random decks #1" do + player_a = [ + "K", "10", "9", "8", "J", "8", "6", "9", "7", "A", "K", "5", "4", "4", "J", "5", "J", "4", + "3", "5", "8", "6", "7", "7", "4", "9", + ] + player_b = [ + "6", "3", "K", "A", "Q", "10", "A", "2", "Q", "8", "2", "10", "10", "2", "Q", "3", "K", "9", + "7", "A", "3", "Q", "5", "J", "2", "6", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 542, tricks: 76}) + end + + pending "random decks #2" do + player_a = [ + "8", "A", "4", "8", "5", "Q", "J", "2", "6", "2", "9", "7", "K", "A", "8", "10", "K", "8", + "10", "9", "K", "6", "7", "3", "K", "9", + ] + player_b = [ + "10", "5", "2", "6", "Q", "J", "A", "9", "5", "5", "3", "7", "3", "J", "A", "2", "Q", "3", + "J", "Q", "4", "10", "4", "7", "4", "6", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 327, tricks: 42}) + end + + pending "Kleber 1999" do + player_a = [ + "4", "8", "9", "J", "Q", "8", "5", "5", "K", "2", "A", "9", "8", "5", "10", "A", "4", "J", + "3", "K", "6", "9", "2", "Q", "K", "7", + ] + player_b = [ + "10", "J", "3", "2", "4", "10", "4", "7", "5", "3", "6", "6", "7", "A", "J", "Q", "A", "7", + "2", "10", "3", "K", "9", "6", "8", "Q", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 5790, tricks: 805}) + end + + pending "Collins 2006" do + player_a = [ + "A", "8", "Q", "K", "9", "10", "3", "7", "4", "2", "Q", "3", "2", "10", "9", "K", "A", "8", + "7", "7", "4", "5", "J", "9", "2", "10", + ] + player_b = [ + "4", "J", "A", "K", "8", "5", "6", "6", "A", "6", "5", "Q", "4", "6", "10", "8", "J", "2", + "5", "7", "Q", "J", "3", "3", "K", "9", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 6913, tricks: 960}) + end + + pending "Mann and Wu 2007" do + player_a = [ + "K", "2", "K", "K", "3", "3", "6", "10", "K", "6", "A", "2", "5", "5", "7", "9", "J", "A", + "A", "3", "4", "Q", "4", "8", "J", "6", + ] + player_b = [ + "4", "5", "2", "Q", "7", "9", "9", "Q", "7", "J", "9", "8", "10", "3", "10", "J", "4", "10", + "8", "6", "8", "7", "A", "Q", "5", "2", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7157, tricks: 1007}) + end + + pending "Nessler 2012" do + player_a = [ + "10", "3", "6", "7", "Q", "2", "9", "8", "2", "8", "4", "A", "10", "6", "K", "2", "10", "A", + "5", "A", "2", "4", "Q", "J", "K", "4", + ] + player_b = [ + "10", "Q", "4", "6", "J", "9", "3", "J", "9", "3", "3", "Q", "K", "5", "9", "5", "K", "6", + "5", "7", "8", "J", "A", "7", "8", "7", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7207, tricks: 1015}) + end + + pending "Anderson 2013" do + player_a = [ + "6", "7", "A", "3", "Q", "3", "5", "J", "3", "2", "J", "7", "4", "5", "Q", "10", "5", "A", + "J", "2", "K", "8", "9", "9", "K", "3", + ] + player_b = [ + "4", "J", "6", "9", "8", "5", "10", "7", "9", "Q", "2", "7", "10", "8", "4", "10", "A", "6", + "4", "A", "6", "8", "Q", "K", "K", "2", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7225, tricks: 1016}) + end + + pending "Rucklidge 2014" do + player_a = [ + "8", "J", "2", "9", "4", "4", "5", "8", "Q", "3", "9", "3", "6", "2", "8", "A", "A", "A", "9", + "4", "7", "2", "5", "Q", "Q", "3", + ] + player_b = [ + "K", "7", "10", "6", "3", "J", "A", "7", "6", "5", "5", "8", "10", "9", "10", "4", "2", "7", + "K", "Q", "10", "K", "6", "J", "J", "K", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7959, tricks: 1122}) + end + + pending "Nessler 2021" do + player_a = [ + "7", "2", "3", "4", "K", "9", "6", "10", "A", "8", "9", "Q", "7", "A", "4", "8", "J", "J", + "A", "4", "3", "2", "5", "6", "6", "J", + ] + player_b = [ + "3", "10", "8", "9", "8", "K", "K", "2", "5", "5", "7", "6", "4", "3", "5", "7", "A", "9", + "J", "K", "2", "Q", "10", "Q", "10", "Q", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 7972, tricks: 1106}) + end + + pending "Nessler 2022" do + player_a = [ + "2", "10", "10", "A", "J", "3", "8", "Q", "2", "5", "5", "5", "9", "2", "4", "3", "10", "Q", + "A", "K", "Q", "J", "J", "9", "Q", "K", + ] + player_b = [ + "10", "7", "6", "3", "6", "A", "8", "9", "4", "3", "K", "J", "6", "K", "4", "9", "7", "8", + "5", "7", "8", "2", "A", "7", "4", "6", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "finished", moves: 8344, tricks: 1164}) + end + + pending "Casella 2024, first infinite game found" do + player_a = [ + "2", "8", "4", "K", "5", "2", "3", "Q", "6", "K", "Q", "A", "J", "3", "5", "9", "8", "3", "A", + "A", "J", "4", "4", "J", "7", "5", + ] + player_b = [ + "7", "7", "8", "6", "10", "10", "6", "10", "7", "2", "Q", "6", "3", "2", "4", "K", "Q", "10", + "J", "5", "9", "8", "9", "9", "K", "A", + ] + game = Camicia.new(player_a, player_b) + + game.simulate_game.should eq({status: "loop", moves: 474, tricks: 66}) + end +end diff --git a/exercises/practice/camicia/src/camicia.cr b/exercises/practice/camicia/src/camicia.cr new file mode 100644 index 00000000..b47e5add --- /dev/null +++ b/exercises/practice/camicia/src/camicia.cr @@ -0,0 +1,3 @@ +class Camicia + # Write your code for the 'Camicia' exercise in this file. +end