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Already implemented:

  • Generation of a map, NPC, Hero
  • Characteristics of NPC and Hero
  • Messages output
  • Menu
  • Prehistory
  • Fog of war
  • Keyboard hints
  • Save / load
  • Display settings
  • New items
  • New hostile NPCs
  • Health recovery system
  • Ponds, new tiles
  • Expanding the characteristics of items
  • Traps

In developing:

  • NPC path searching
  • Game balance
  • Trading
  • Colony management
  • Missions and non-hostile NPCs
  • Map editor
  • Cooperative mode
  • Stocks (chest, storage)
  • Classes (mage / archer)
  • Stamina and mana
  • Abilities, skills, craft
  • Buildings