Already implemented:
- Generation of a map, NPC, Hero
- Characteristics of NPC and Hero
- Messages output
- Menu
- Prehistory
- Fog of war
- Keyboard hints
- Save / load
- Display settings
- New items
- New hostile NPCs
- Health recovery system
- Ponds, new tiles
- Expanding the characteristics of items
- Traps
In developing:
- NPC path searching
- Game balance
- Trading
- Colony management
- Missions and non-hostile NPCs
- Map editor
- Cooperative mode
- Stocks (chest, storage)
- Classes (mage / archer)
- Stamina and mana
- Abilities, skills, craft
- Buildings