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Does anybody have experience getting this to run in Deno?
My output is constantly looking like this
Uint8Array(24) [
0, 0, 0, 7, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
]
While my input looks like this
ArrayBuffer {
[Uint8Contents]: <ff d8 ff e0 00 10 4a 46 49 46 00 01 01 00 00 48 00 48 00 00 ff e1 00 8c 45 78 69 66 00 00 4d 4d 00 2a 00 00 00 08 00 05 01 12 00 03 00 00 00 01 00 01 00 00 01 1a 00 05 00 00 00 01 00 00 00 4a 01 1b 00 05 00 00 00 01 00 00 00 52 01 28 00 03 00 00 00 01 00 02 00 00 87 69 00 04 00 00 00 01 00 00 00 5a ... 3143 more bytes>,
byteLength: 3243
}
I've been trying to get this to work for a few days now. Wondering how this works in Deno as it works perfectly fine in NodeJS. Maybe due to the Buffer object
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