When trying to fill in symbol_addrs.txt I have multiple of the same symbol that exist in different files across my project
IE. https://github.com/weirdbeardgame/Fatal-Frame-2/blob/0867e03af6df3f48db396d2826c27eea63c1c1cd/symbol_addrs.txt#L3
Splat will throw an error that symbol already exists Duplicate symbol detected! _fixed_array_verifyrange__H1ZPv_UiUi_PX01 has already been defined at vram 0x0011CF10
Is there some way we can specify what file or scope this exists in?