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This repository was archived by the owner on May 1, 2024. It is now read-only.
I tried your implementation. And yes I know "it's just an experiment". But it's sound that's it have great potential.
Currently the execute method in Render (System) is not called. It's because the "mandatory: true" in queries field. If I understand correctly it's not the direct problem. You can see it, if you remove the mandatory field.
It's because: the world.entities in client are not correctly updated after "room.onStateChange".
May you help to explain, what can I do, to fix it?
perhaps the enableAutoDecoding method in class World is not fully implemented. There is also an TODO and perhaps entity.components.onRemove and entity.components.onChange must be implemented correctly.