Description:
After teleporting away from the right thigh, the sponge force takes a very long time (>30, 40 steps?) to zero out. This is very likely due to Unity buffering code that requires a lot of steps to have the force truly zero out.
The sponge should only take a few steps, ideally, to reach zero.
This is likely due to a combination of:
sponge_attr.py (Python)
SpongeAttr.cs (Unity)
ForceReader.cs (Unity)