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Description
Description
When the engine fails to build due to dependency issues, the most likely cause is we updated a dependency in the engine and it needs to fetch new ones.
This often happens with local builds as the builds are scoped to the same version.
Solution
There are a few potential solutions
- alert the user they need to run
expert engine clean. - automatically retry and add
force: true - automatically delete the engine folder and retry.
- when making a local build, append a hash of mix.lock so that when deps change after a new local build, it rebuilds correctly
mhanberg: I think the last option is the best solution as this should only happen for local builds.
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