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Remove the saturation(?) when CRT patch is enabled. #1

@Callipygia

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@Callipygia
`[[patches]]
[patches.pattern]
target = "game.lua"
pattern = "love.graphics.setShader( G.SHADERS['CRT'])"
position = "at"
payload = ''
match_indent = true`

With:

Image

Without:

Image

Is there a way to enable the patch but without the saturation?

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