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linux: fix game not updating at 60hz when wayland frame limits #2

@e2dk4r

Description

@e2dk4r

On sway (wayland compositor), when you switch to another workspace, sway limits wl_surface::frame_done events. This causes game not updating at 60hz. I think this is core wayland feature.

Mitigation Idea:

  • Call GameUpdateAndRender() at main loop.

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