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Enemy AI Randomization? #155

@NARFNra

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@NARFNra

My apologies if this is not the correct way to request potential features, but as Github has no PM system anymore and your personal site's contact forms are not functioning, I assume this is the best way to discuss it.

Are you considering possibly randomizing some traits of enemy AI at a later date? I've been translating a Japanese document containing notable addresses akin to the ones currently used in the Boss AI file in my spare time, and at least a few of the resources like Minikerog jump heights and speeds and so forth could probably be changed for enemies to allow for a reasonably differing experience.

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