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To answer my own question, it's the ship damage, "During battle, a ship collects hits from enemy installations and ships. If these accumulated hits ever reach 2500 units of damage or greater, the ship is destroyed. So the hit goes to the ship damage, and then devices get their damage. |
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I was doing some testing, and in the example, a star hits the ship with 881 unit hit. The summary of damages = 1465.5 (from a sum of all device damages). But the status command shows 881.0 as the damage. Any ideas why it works this way?
Command: tor 1 -0 -1
Star @17-29 0,-2 novas
Star @17-29 0,-2 makes 881.0 unit hit on
Vulcan displaced to 17-31, -100.0%
Star @16-29 -1,-2 novas
Command: dam
Damage Report for Vulcan
Device Damage
Deflector Shields 322.4 units
Warp Engines 287.5 units
Impulse Engines 145.5 units
Life Support 276.0 units
Torpedo Tubes 99.1 units
Phasers 77.7 units
Computer 247.6 units
Radio 23.7 units
Tractor Beam 63.7 units
Command: st
Stardate 8
Condition Red
Location 17-31
Torpedoes 9
Energy left 4798.0
Damage 881.0
Shields -100.0% 2500.0 units
Radio On
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