-
Notifications
You must be signed in to change notification settings - Fork 0
Open
Labels
Description
Terrain is still made from an old bitmap. The terrain generator needs to be hooked into the rest of the game. Issues that will arise directly as a consequence of this integration include:
- Save/Load of terrain so it's not generated every time.
- Establish a scale/unit system to know how 1 unit of terrain space relates to 1 unit of fooman space.
- Data chunking system. There's a lot of terrain and we don't want to run all of it through the render pipeline every frame.
Reactions are currently unavailable