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This repository was archived by the owner on May 8, 2024. It is now read-only.
(This will likely be implemented later when the game is in a much more stable state)
The idea is to have a computercraft-like Computer Tile that would allow you to (probably sandboxed/containerized) JavaScript on the server and/or client.
I will probably use a combination of node:vm and Proxy for the server-side and a contextualized eval (see with) for the client-side (or maybe nothing at all since it seems like a much complex challenge with lots of cons and no pros).
A package-manager-like tool could also be implemented that would download code from a specific URL and load it which would allow for community-wide code sharing (not sure what the right word would be here, something between sharing and collaboration).