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Description
Kha is the tech of choice, because HaxeFlixel HTML5 didn't work well on Owlicious.
Actual RL
- Journal events accessible on new game via PC
- New game: start with one random creature
- Randomly generated biomes (area unstabilized by meteor)
- Enemies
- Station in town to heal up
- Melee attack (eg. bodyslam) to get a DNA sample
Genetics
- Knowledge of possible alleles persists across games
- Gene therapy to deliver target DNA virus to creature
- Can easily identify which monsters have undiscovered allels
- Easily view the "code" of genes for your monsters, using the widely-used "Rr" format
- Browse genes and see possibilities for your monsters (including ??? for undiscovered ones)
- Browse powers for your monsters and see learned/unlearned (including ??? for undiscovered ones)
- Dominance (size, element)
- Co-dominance (colour)
- Pairs (randomly generated) eg. red <=> fire
- Action/repression (poison/sleep multiplier)
Model Content Generation
- Should element be co-dominance?
- Genes.
- Basic monster names/types
- Generate monsters with unique genomes (hardcoded seed)
- Each creature (type, eg. ratty) has two unique attacks
- Each creature has two species-specific attacks out of a pool of four. eg. bird creatures get beak, wing, talon attacks; ground-ones get bash, bite, and other stuff. Tailed creatures get tail-stab.
- Each creature has genes that determine which two specials they get. eg. if the attacks are 1234, you can get 12, 13, 14, 23, 24, and 34 (six things). Each of the genes being on or off, gives us eight combinations (2^3). Or, just a gene with two and a gene with three (2x3)
- Not all creatures have all possible alleles (eg. ratty can only have fire+ice elements).
- Randomly pair two genes together, eg. "all white mayflies are male" (gender <=> colour)
- Add dummy genes. If a genome has N genes, add N or N+1 dummies.
- Playtest. Add more content (genes, alleles) if creature genomes are too similar. Options:
- For the pool of four species-specific attacks, add 1-2 genes to control something about it
- For the two unique type-specific attacks, add 1-2 genes to control something about it.
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