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[suggestion] Giving more tools for ambush gameplay. #61

@MorphineBP

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@MorphineBP

Vehicles are finally working at their full potential, they can be refueled and repaired 100%.
So it makes sense now, more than ever, to improve the panel of possibilities for ambush gameplay.

Some ideas :

  • ATM mechanism should allow player to take it back, once it has been used on ground (but not detonated), this way ATM would be much more useful and flexible. ATM should detonate for all vecs, light and heavy ones. It has been always completely under-used because of those limitations.
  • IED are too obvious, once disposed on roads. IRL IEDs are nearly invisibles (that's the point).
  • More traps could be interesting, like a grenade with a rope.... a harrow... any way to fully trap a moving car on road or creating traps for players (securing buildings, places, would give more weight to defense strategies).

Link for traps : http://moprhine-001-site1.1tempurl.com/BPU%20Wiki/thezombieinfection.com/wiki/indexf12b.html?title=Trap
There was already some good things.

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