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Description
Not having that error when routing to the company by using MoonsPlus
Logs with Debug enabled:
message(1).txt
No In-Game issues are being seen.
Reproducing:
- Download this modpack code: 01959c22-3fda-a3d3-cacd-92fcbf9f5a51
- Load into the lobby.
- In the terminal type company.
It will go to the company but will give the error:
[00:53:17.5285600] [Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
TerminalStuff.SpecialStuff.MoonsPlus.CheckNodePurchase (TerminalNode node) (at ./SpecialStuff/Moons/MoonsPlus.cs:541)
TerminalStuff.EventSub.TerminalGeneral.OnLoadNode (TerminalNode node) (at ./EventSub/TerminalGeneral.cs:45)
OpenLib.Events.Events+CustomEvent`1[T].Invoke (T param) (at ./Events/Events.cs:22)
OpenLib.LoadNewNodePatch.Postfix (TerminalNode node) (at ./PatchThings/TerminalPatcher.cs:46)
Terminal.LoadNewNode (TerminalNode node) (at <bdf6a080e98a49fd84b92b24894f768c>:IL_01A4)
Terminal.LoadNewNodeIfAffordable (TerminalNode node) (at <bdf6a080e98a49fd84b92b24894f768c>:IL_0812)
Terminal.OnSubmit () (at <bdf6a080e98a49fd84b92b24894f768c>:IL_010E)
UnityEngine.Events.InvokableCall.Invoke () (at <e27997765c1848b09d8073e5d642717a>:IL_0010)
UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) (at <e27997765c1848b09d8073e5d642717a>:IL_0049)
TMPro.TMP_InputField.SendOnEndEdit () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_000E)
TMPro.TMP_InputField.ReleaseSelection () (at <9baa8119dbcd498f902c1a92f10843c1>:IL_001B)
TMPro.TMP_InputField.DeactivateInputField (System.Boolean clearSelection) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_00B0)
TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <9baa8119dbcd498f902c1a92f10843c1>:IL_007C)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0000)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067)
UnityEngine.EventSystems.EventSystem:Update()Reactions are currently unavailable
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