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Description
Pre-Request Checklist
- I have checked and confirmed this is not a duplicate issue
- I have verified that I'm using the latest version of the extension by checking for updates in Playnite
- I have modified the placeholder issue title according to this issue
Extension name
Save File View
Feature Description
This is borderline a bug IMO. On games which have wildcard sub-directories for saves/config on PCGW, it appears that SFV will honour those perhaps a little too literally.
Take Poly Bridge 2 for example. Its PCGW save directory entry is as follows:
%USERPROFILE%\Documents\Dry Cactus\Poly Bridge 2\Sandbox\*.layout
%USERPROFILE%\Documents\Dry Cactus\Poly Bridge 2\SaveSlots\*\*.slot
%USERPROFILE%\AppData\LocalLow\Dry Cactus\Poly Bridge 2\Sandbox\*.layout
%USERPROFILE%\AppData\LocalLow\Dry Cactus\Poly Bridge 2\SaveSlots\*\*.slot
Which results in the following (and this is after using LinkUtilities to rename the SFV links to just "[SAVES]" – without that, you wouldn't even be able to see them all!):
Which is because the .\SaveSlots\ directory has individual sub-directories for each game-level, and so looks like this:
Perhaps an option to ignore wildcards and instead use the last common directory as the link target (in this case, %USERPROFILE%\Documents\Dry Cactus\Poly Bridge 2\SaveSlots\)? We don't really need 20 individual links when there's only 1 directory-level difference between 'em. Since the links bar in Playnite doesn't scroll, this issue also ends up impacting everything else in the menubar.
Screenshots or Mockups
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