-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.py
More file actions
251 lines (216 loc) · 6.32 KB
/
main.py
File metadata and controls
251 lines (216 loc) · 6.32 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
import threading
import time
from pynput import mouse, keyboard
controller = keyboard.Controller()
MORSE = {
# Letters
'A': '.-',
'B': '-...',
'C': '-.-.',
'D': '-..',
'E': '.',
'F': '..-.',
'G': '--.',
'H': '....',
'I': '..',
'J': '.---',
'K': '-.-',
'L': '.-..',
'M': '--',
'N': '-.',
'O': '---',
'P': '.--.',
'Q': '--.-',
'R': '.-.',
'S': '...',
'T': '-',
'U': '..-',
'V': '...-',
'W': '.--',
'X': '-..-',
'Y': '-.--',
'Z': '--..',
# Digits
'1': '.----',
'2': '..---',
'3': '...--',
'4': '....-',
'5': '.....',
'6': '-....',
'7': '--...',
'8': '---..',
'9': '----.',
'0': '-----',
# Punctuation
',': '--..--',
'.': '.-.-.-',
'?': '..--..',
'/': '-..-.',
'-': '-....-',
'(': '-.--.',
')': '-.--.-',
'!': '-.-.--',
'+': '.-.-.',
'-': '-....-',
'_': '..--.-',
'"': '.-..-.',
'$': '...-..-',
'@': '.--.-.',
'=': '-...-',
# Getting creative with less useful chars
'¿': '..-.-', # Left alt?
'¡': '--...-', # Left ctrl?
'ch': '----', # Space?
'shift': '------', # Shift?
'err': '......', # Backspace?
'esc': '.......', # Esc?
}
MORSE_TO_CHAR = dict([(value, key) for key, value in MORSE.items()])
CURRENT_MODE = 'insert' # or 'command'
LEFT_ALT_DOWN = False
LEFT_CTRL_DOWN = False
LEFT_SHIFT_DOWN = False
# The dits and dahs for the character that the user is currently trying to type:
current = []
# The characters that the user has successfully typed:
text = []
dit_timer = None
dah_timer = None
speed = 0.5
# TODO(DAN): keep trick of what was said, toggle SHIFT
#dit_sine = SineWave(pitch=12)
#dah_sine = SineWave(pitch=12)
def end_char():
global current
global controller
global LEFT_ALT_DOWN
global LEFT_CTRL_DOWN
global LEFT_SHIFT_DOWN
if current:
# TODO(DAN): interpret dit/dahs as morse code key, make key press
char = MORSE_TO_CHAR.get(''.join(current))
if char:
char_lower = char.lower()
if char_lower == 'err':
char_lower = keyboard.Key.backspace
controller.press(char_lower)
controller.release(char_lower)
print(char_lower)
if len(text):
text.pop()
elif char_lower == 'esc':
char_lower = keyboard.Key.esc
controller.press(char_lower)
controller.release(char_lower)
print(char_lower)
elif char_lower == 'ch':
char_lower = keyboard.Key.space
controller.press(char_lower)
controller.release(char_lower)
text.append(char_lower)
print(char_lower)
elif char_lower == '¿':
char_lower = keyboard.Key.alt_l
if LEFT_ALT_DOWN:
controller.release(char_lower)
LEFT_ALT_DOWN = False
else:
controller.press(char_lower)
LEFT_ALT_DOWN = True
elif char_lower == 'shift':
char_lower = keyboard.Key.shift_l
if LEFT_SHIFT_DOWN:
controller.release(char_lower)
LEFT_SHIFT_DOWN = False
else:
controller.press(char_lower)
LEFT_SHIFT_DOWN = True
elif char_lower == '¡':
char_lower = keyboard.Key.ctrl_l
if LEFT_CTRL_DOWN:
controller.release(char_lower)
LEFT_CTRL_DOWN = False
else:
controller.press(char_lower)
LEFT_CTRL_DOWN = True
elif char_lower == '=' and LEFT_CTRL_DOWN:
char_lower = keyboard.Key.enter
controller.press(char_lower)
controller.release(char_lower)
LEFT_CTRL_DOWN = False
else:
controller.press(char_lower)
controller.release(char_lower)
if LEFT_CTRL_DOWN:
controller.release(keyboard.Key.ctrl_l)
LEFT_CTRL_DOWN = False
elif LEFT_ALT_DOWN:
controller.release(keyboard.Key.alt_l)
LEFT_ALT_DOWN = False
elif LEFT_SHIFT_DOWN:
controller.release(keyboard.Key.shift_l)
LEFT_SHIFT_DOWN = False
else:
print(char_lower)
text.append(char_lower)
current = []
char_timer = threading.Timer(1.0, end_char)
def dit_complete():
global dit_sine
#print('dit complete')
#dit_sine.stop()
def dah_complete():
global sinewave
#print('dah complete')
#dah_sine.stop()
def handle_dit():
global dit_sine
global speed
global dit_timer
global dah_timer
global current
if not dit_timer or not dit_timer.is_alive():
#dit_sine.stop()
#dit_sine.play()
print('dit');
dit_timer = threading.Timer(0.11 * speed, dit_complete)
current.append('.')
print(current)
dit_timer.start()
def handle_dah():
global dah_sine
global speed
global dit_timer
global dah_timer
global current
if not dah_timer or not dah_timer.is_alive():
#dah_sine.stop()
#dah_sine.play()
print('dah');
dah_timer = threading.Timer(0.18 * speed, dah_complete)
current.append('-')
dah_timer.start()
def on_press(key):
global speed
global char_timer
if key == keyboard.Key.ctrl_l:
if char_timer:
char_timer.cancel()
handle_dit()
char_timer = threading.Timer(1.0 * speed, end_char)
char_timer.start()
if key == keyboard.Key.ctrl_r:
if char_timer:
char_timer.cancel()
handle_dah()
char_timer = threading.Timer(1.0 * speed, end_char)
char_timer.start()
def on_release(key):
if key == keyboard.Key.esc:
# Stop listener
#exit() #TODO(DAN): quit strategy
pass
# Collect events until released
with keyboard.Listener(on_press=on_press, on_release=on_release) as listener:
listener.join()
# TODO(DAN): event loop depleting queue