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server.cpp
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87 lines (67 loc) · 2.02 KB
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#include <cstddef>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <stdlib.h>
#include <string>
#include <unistd.h>
#include <thread>
#include <vector>
#include <mutex>
#include <algorithm>
std::vector<int> clients;
std::mutex clients_mutex;
void broadcast_message(int sender_socket, const char* message, size_t length) {
std::lock_guard<std::mutex> lock(clients_mutex);
for(int client_socket : clients) {
if (client_socket != sender_socket) {
send(client_socket, message, length, 0);
}
}
}
int main() {
int serverSocket = socket(AF_INET, SOCK_STREAM, 0);
sockaddr_in serverAddress;
serverAddress.sin_family = AF_INET;
serverAddress.sin_port = htons(25575);
serverAddress.sin_addr.s_addr = INADDR_ANY;
bind(serverSocket, (struct sockaddr*)&serverAddress, sizeof(serverAddress));
listen(serverSocket, 5);
while(true) {
int clientSocket = accept(serverSocket, nullptr, nullptr);
std::cout << "Client connected.\n";
{
std::lock_guard<std::mutex> lock(clients_mutex);
clients.push_back(clientSocket);
}
std::thread client_thread([clientSocket]() {
while(true) {
char buffer[1024] = {0};
int bytes = recv(clientSocket, buffer, sizeof(buffer), 0);
if (bytes > 0) {
std::ofstream file("chatlog.txt", std::ios::app);
std::string logMsg(buffer, bytes);
std::cout << logMsg << std::endl;
file << logMsg << "\n";
file.flush();
broadcast_message(clientSocket, buffer, bytes);
} else if (bytes == 0) {
std::cout << "Client disconnected.\n";
break;
} else {
break;
}
}
{
std::lock_guard<std::mutex> lock(clients_mutex);
clients.erase(std::remove(clients.begin(), clients.end(), clientSocket), clients.end());
}
close(clientSocket);
});
client_thread.detach();
}
return 0;
}