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Description
Hello! On December 15th, 2023, DSP received the Combat Update, which added a plethora of new items, recipes, and technologies. Unfortunately, it would seem they have also changed the structure of their data files somewhat. When extracting the .dat files, I was unable to locate a StringProtoSet (I didn't look very hard before moving on). While modifying the program to run without it, it would seem the internal structure of the .dat files has also changed; the program errors while working on the ItemProto, and a quick Debug examination reveals that the program becomes misaligned on its data by the second item.
From what I've been able to gather, it would seem there are more attributes for items - which makes sense as some buildings now need to store damage, fire rate, and probably other stuff too. Given that (for Iron Ore, at least) the name, icon path, and mecha material ID still seem to be properly aligned, I would guess these new attributes have been tacked onto the end. I have no idea what these new attributes actually are.
I do not know very much about reading binary files. If DSP and/or this program no longer holds any interest for you, I fully intend to continue messing around with it until I can hack something together. If that is the case, I would appreciate any insight you can provide as to how these attributes can be gleaned. All that being said, thank you for your time and contributions to the community.