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SCPCosmetic throws exceptions in LALogs #11

@Czekoloczek

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@Czekoloczek
[2024-03-23 21:54:51.446 +00:00] [STDOUT] NullReferenceException
[2024-03-23 21:54:51.446 +00:00] [STDOUT]   at (wrapper managed-to-native) UnityEngine.GameObject.TryGetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
[2024-03-23 21:54:51.446 +00:00] [STDOUT]   at UnityEngine.GameObject.TryGetComponent[T] (T& component) [0x00021] in <3dde041251174133b8f03e5cc95ec0fe>:0
[2024-03-23 21:54:51.446 +00:00] [STDOUT]   at SCPCosmetics.Cosmetics.Pets.PetsHandler+<>c__DisplayClass15_0.<EventChangingRole>b__0 () [0x00010] in <f6c501c2398647deaa31735d72bb8d2a>:0
[2024-03-23 21:54:51.446 +00:00] [STDOUT]   at MEC.Timing+<_DelayedCall>d__310.MoveNext () [0x00056] in <ad452264677e47df8cee78247f535644>:0
[2024-03-23 21:54:51.446 +00:00] [STDOUT]   at MEC.Timing.Update () [0x0043c] in <ad452264677e47df8cee78247f535644>:0
[2024-03-23 21:54:51.446 +00:00] [STDOUT] UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
[2024-03-23 21:54:51.446 +00:00] [STDOUT] UnityEngine.DebugLogHandler:LogException(Exception, Object)
[2024-03-23 21:54:51.446 +00:00] [STDOUT] UnityEngine.Logger:LogException(Exception, Object)
[2024-03-23 21:54:51.446 +00:00] [STDOUT] UnityEngine.Debug:LogException(Exception)

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