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Update for 1.14.4 #2

@SlushpuppieT

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@SlushpuppieT

Hey Crast. Loved this mod since release, but have been wanting to play an updated game of Minecraft to experience the new content. I've been working through your code in an attempt to update it to work on my own machine, but I'm very new to coding. I was able to remove all of the errors using the most recent Bukkit API, and it loads on my server, but it isn't working. I added some broadcast messages to go out when the signs are clicked, but it doesn't seem to be getting that far. It looks like the MondoListener is registered correctly, and since the introduction of new sign types I added each one in the case list.

switch (blockType) {
case ACACIA_WALL_SIGN:
case BIRCH_WALL_SIGN:
case DARK_OAK_WALL_SIGN:
case JUNGLE_WALL_SIGN:
case OAK_WALL_SIGN:
case SPRUCE_WALL_SIGN:
Bukkit.broadcastMessage("SignTest: Success");
.
.
.
.
default:
Bukkit.broadcastMessage("SignTest: Fail");
break;

I'm not getting these messages at all so I'm not sure if the listener is even running, but I'm a beginner when it comes to code and have no idea how to debug past this point.
Any chance you could help me out or look into updating some of the code? I'd be happy to help where I can but not sure how much help I can be.

Thanks!

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