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Update DiffuseSphere.cpp
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apps/exercises/ch07_DiffuseSphere/DiffuseSphere.cpp

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* \file DiffuseSphere.cpp
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* \details Core profile OpenGL application with diffuse lighted sphere with
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* GLFW as the OS GUI interface (http://www.glfw.org/).
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* \date December 2015 (HS15)
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* \date December 2025 (HS25)
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* \authors Marcus Hudritsch
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* \copyright http://opensource.org/licenses/GPL-3.0
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*/
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#include <SLMat4.h> // 4x4 matrix class
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#include <SLVec3.h> // 3D vector class
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#include <glUtils.h> // Basics for OpenGL shaders, buffers & textures
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#include <Utils.h> // Provides math constants (PI, HALFPI) and string utils
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//-----------------------------------------------------------------------------
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//! Struct definition for vertex attributes position and normal

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