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app_paths.go
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102 lines (87 loc) · 1.88 KB
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package main
import (
"os"
"path/filepath"
"strings"
)
const cacheDirName = "hoi4treesnap"
func gamePathCacheFile() (string, error) {
cacheRoot, err := os.UserCacheDir()
if err != nil {
return "", err
}
cacheDir := filepath.Join(cacheRoot, cacheDirName)
if err := os.MkdirAll(cacheDir, 0o755); err != nil {
return "", err
}
return filepath.Join(cacheDir, "hoi4treesnapGamePath.txt"), nil
}
func saveGamePathToCache(path string) error {
cacheFile, err := gamePathCacheFile()
if err != nil {
return err
}
return encodeCacheFile(path, cacheFile)
}
func loadInitialGamePath() (string, error) {
for _, candidate := range autodetectGamePathCandidates() {
if isExistingDir(candidate) {
return candidate, nil
}
}
cacheFile, err := gamePathCacheFile()
if err != nil {
return "", err
}
if _, err := os.Stat(cacheFile); err != nil {
if os.IsNotExist(err) {
return "", nil
}
return "", err
}
var cachedPath string
if err := decodeCacheFile(&cachedPath, cacheFile); err != nil {
return "", err
}
if !isExistingDir(cachedPath) {
return "", nil
}
return cachedPath, nil
}
func isExistingDir(path string) bool {
if path == "" {
return false
}
info, err := os.Stat(path)
if err != nil {
return false
}
return info.IsDir()
}
func outputBaseDir() string {
if appImagePath := strings.TrimSpace(os.Getenv("APPIMAGE")); appImagePath != "" {
return filepath.Dir(appImagePath)
}
if strings.TrimSpace(binPath) != "" {
return binPath
}
wd, err := os.Getwd()
if err != nil {
return "."
}
return wd
}
func getLogsOutputDir() (string, error) {
dir := filepath.Join(outputBaseDir(), "logs")
if err := os.MkdirAll(dir, 0o755); err != nil {
return "", err
}
return dir, nil
}
func getConfigOutputDir() (string, error) {
dir := filepath.Join(outputBaseDir(), "config")
if err := os.MkdirAll(dir, 0o755); err != nil {
return "", err
}
return dir, nil
}