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package main
import (
"context"
"fmt"
"time"
corev1 "k8s.io/api/core/v1"
"k8s.io/apimachinery/pkg/api/errors"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
utilruntime "k8s.io/apimachinery/pkg/util/runtime"
"k8s.io/apimachinery/pkg/util/wait"
appsinformers "k8s.io/client-go/informers/apps/v1"
"k8s.io/client-go/kubernetes"
"k8s.io/client-go/kubernetes/scheme"
typedcorev1 "k8s.io/client-go/kubernetes/typed/core/v1"
"k8s.io/client-go/tools/cache"
"k8s.io/client-go/tools/record"
"k8s.io/client-go/util/workqueue"
"k8s.io/klog/v2"
basicv1alpha1 "github.com/coseguera/basic-controller/pkg/apis/basiccontroller/v1alpha1"
clientset "github.com/coseguera/basic-controller/pkg/generated/clientset/versioned"
basicscheme "github.com/coseguera/basic-controller/pkg/generated/clientset/versioned/scheme"
informers "github.com/coseguera/basic-controller/pkg/generated/informers/externalversions/basiccontroller/v1alpha1"
listers "github.com/coseguera/basic-controller/pkg/generated/listers/basiccontroller/v1alpha1"
)
const controllerAgentName = "basic-controller"
const (
// SuccessSynced is used as part of the Event 'reason' when a Demo is synced
SuccessSynced = "Synced"
// MessageResourceSynced is the message used for an Event fired when a Demo
// is synced successfully
MessageResourceSynced = "Demo synced successfully"
)
type Controller struct {
// basicclientset is a clientset for our own API group
basicclientset clientset.Interface
demoLister listers.DemoLister
demosSynced cache.InformerSynced
// workqueue is a rate limited work queue. This is used to queue work to be
// processed instead of performing it as soon as a change happens. This
// means we can ensure we only process a fixed amount of resources at a
// time, and makes it easy to ensure we are never processing the same item
// simultaneously in two different workers.
workqueue workqueue.RateLimitingInterface
// recorder is an event recorder for recording Event resources to the
// Kubernetes API.
recorder record.EventRecorder
}
func NewController(
kubeclientset kubernetes.Interface,
basicclientset clientset.Interface,
deploymentInformer appsinformers.DeploymentInformer,
demoInformer informers.DemoInformer) *Controller {
// Create event broadcaster
// Add basic-controller types to the default Kubernetes Scheme so Events can be
// logged for basic-controller types.
utilruntime.Must(basicscheme.AddToScheme(scheme.Scheme))
klog.V(4).Info("Creating event broadcaster")
eventBroadcaster := record.NewBroadcaster()
eventBroadcaster.StartStructuredLogging(0)
eventBroadcaster.StartRecordingToSink(&typedcorev1.EventSinkImpl{Interface: kubeclientset.CoreV1().Events("")})
recorder := eventBroadcaster.NewRecorder(scheme.Scheme, corev1.EventSource{Component: controllerAgentName})
controller := &Controller{
basicclientset: basicclientset,
demoLister: demoInformer.Lister(),
demosSynced: demoInformer.Informer().HasSynced,
workqueue: workqueue.NewNamedRateLimitingQueue(workqueue.DefaultControllerRateLimiter(), "Demos"),
recorder: recorder,
}
klog.Info("Setting up event handlers")
// Set up an event handler for when Demo resources change
demoInformer.Informer().AddEventHandler(cache.ResourceEventHandlerFuncs{
AddFunc: controller.enqueueDemo,
UpdateFunc: func(oldObj, newObj interface{}) {
controller.enqueueDemo(newObj)
},
})
return controller
}
// Run will set up the event handlers for types we are interested in, as well
// as syncing informer caches and starting workers. It will block until stopCh
// is closed, at which point it will shutdown the workqueue and wait for
// workers to finish processing their current work items.
func (c *Controller) Run(workers int, stopCh <-chan struct{}) error {
defer utilruntime.HandleCrash()
defer c.workqueue.ShutDown()
// Start the informer factories to begin populating the informer caches
klog.Info("Starting Demo controller")
// Wait for the caches to be synced before starting workers
klog.Info("Waiting for informer caches to sync")
if ok := cache.WaitForCacheSync(stopCh, c.demosSynced); !ok {
return fmt.Errorf("failed to wait for caches to sync")
}
klog.Info("Starting workers")
// Launch specified workers to process Demo resources
for i := 0; i < workers; i++ {
go wait.Until(c.runWorker, time.Second, stopCh)
}
klog.Info("Started workers")
<-stopCh
klog.Info("Shutting down workers")
return nil
}
// runWorker is a long-running function that will continually call the
// processNextWorkItem function in order to read and process a message on the
// workqueue.
func (c *Controller) runWorker() {
for c.processNextWorkItem() {
}
}
// processNextWorkItem will read a single work item off the workqueue and
// attempt to process it, by calling the syncHandler
func (c *Controller) processNextWorkItem() bool {
obj, shutdown := c.workqueue.Get()
if shutdown {
return false
}
// We wrap this block in a func so we can defer c.workqueue.Done.
err := func(obj interface{}) error {
// We call Done here so the workqueue knows we have finished
// processing this item. We also must remember to call Forget if we
// do not want this work item being re-queued. For example, we do
// not call Forget if a transient error occurs, instead the item is
// put back on the workqueue and attempted again after a back-off
// period.
defer c.workqueue.Done(obj)
var key string
var ok bool
// We expect strings to come off the workqueue. These are of the
// form namespace/name. We do this as the delayed nature of the
// workqueue means the items in the informer cache may actually be
// more up to date than when the item was initially put onto the
// workqueue.
if key, ok = obj.(string); !ok {
// As the item in the workqueue is actually invalid, we call
// Forget here else we'd go into a loop of attempting to
// process a work item that is invalid.
c.workqueue.Forget(obj)
utilruntime.HandleError(fmt.Errorf("expected string in workqueue but got %#v", obj))
return nil
}
// Run the syncHandler, passing it the namespace/name string of the
// Demo resource to be synced.
if err := c.syncHandler(key); err != nil {
// Put the item back on the workqueue to handle any transient errors.
c.workqueue.AddRateLimited(key)
return fmt.Errorf("error syncing '%s': %s, requeuing", key, err.Error())
}
// Finally, if no error occurs we Forget this item so it does not
// get queued again until another change happens.
c.workqueue.Forget(obj)
klog.Infof("Successfully synced '%s'", key)
return nil
}(obj)
if err != nil {
utilruntime.HandleError(err)
return true
}
return true
}
// syncHandler compares the actual state with the desired, and attempts to
// converge the two. It then updates the Status block of the Demo resource
// with the current status of the resource.
func (c *Controller) syncHandler(key string) error {
// Convert the namespace/name string into a distinct namespace and name
namespace, name, err := cache.SplitMetaNamespaceKey(key)
if err != nil {
utilruntime.HandleError(fmt.Errorf("invalid resource key: %s", key))
return nil
}
// Get the Demo resource with this namespace/name
demo, err := c.demoLister.Demos(namespace).Get(name)
if err != nil {
// The Demo resource may no longer exist, in which case we stop processing
if errors.IsNotFound(err) {
utilruntime.HandleError(fmt.Errorf("demo '%s' in work queue no longer exists", key))
return nil
}
return err
}
if demo.Spec.Message != demo.Status.LastMessage {
klog.Infof("demo '%s' spec has message '%s' that is different from last message in status '%s'. Updating...", key, demo.Spec.Message, demo.Status.LastMessage)
err = c.updateDemoStatus(demo, demo.Spec.Message)
if err != nil {
return err
}
} else {
klog.Infof("demo '%s' has not changed its message '%s'. Nothing else to do.", key, demo.Spec.Message)
}
c.recorder.Event(demo, corev1.EventTypeNormal, SuccessSynced, MessageResourceSynced)
return nil
}
func (c *Controller) updateDemoStatus(demo *basicv1alpha1.Demo, message string) error {
// NEVER modify objects from the store. It's a read-only, local cache.
// You can use DeepCopy() to make a deep copy of original object and modify this copy
// or create a copy manually for better performance
demoCopy := demo.DeepCopy()
demoCopy.Status.LastMessage = message
// If the CustomResourceSubresources feature gate is not enabled,
// we must use Update instead of UpdateStatus to update the Status block of the Demo resource.
// UpdateStatus will not allow changes to the Spec of the resource,
// which is ideal for ensuring nothing other than resource status has been updated.
_, err := c.basicclientset.BasiccontrollerV1alpha1().Demos(demo.Namespace).UpdateStatus(context.TODO(), demoCopy, metav1.UpdateOptions{})
return err
}
// enqueueDemo takes a Demo resource and converts it into a namespace/name
// string which is then put onto the work queue. This method should *not* be
// passed resources of any type other than Demo.
func (c *Controller) enqueueDemo(obj interface{}) {
var key string
var err error
if key, err = cache.MetaNamespaceKeyFunc(obj); err != nil {
utilruntime.HandleError(err)
return
}
c.workqueue.Add(key)
}