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WorkerReport.cs
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72 lines (59 loc) · 2.17 KB
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
namespace DATManager
{
public partial class WorkerReport : Form
{
Stopwatch timeSpent;
string nextExtraction = "";
public WorkerReport()
{
InitializeComponent();
DATInterfacer.workerThread.ProgressChanged += new ProgressChangedEventHandler(UpdateProgressBar);
DATInterfacer.workerThread.RunWorkerCompleted += WorkerThread_RunWorkerCompleted;
timeSpent = new Stopwatch();
timeSpent.Start();
DATInterfacer.workerThread.RunWorkerAsync(DATInterfacer.toExtract);
}
private void WorkerThread_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
timeSpent.Stop();
int[] result = DATInterfacer.GetResult();
MessageBox.Show("Successfully extracted " + result[0] + " / " + result[1] + " files!\nTime elapsed: " + (int)(timeSpent.ElapsedMilliseconds / 1000) + " seconds.");
DATInterfacer.workerThread.ProgressChanged -= UpdateProgressBar;
DATInterfacer.workerThread.RunWorkerCompleted -= WorkerThread_RunWorkerCompleted;
Close();
}
private void UpdateProgressBar(object sender, ProgressChangedEventArgs e)
{
// This thing is so fast now that it updates quicker than the UI can catch up.
if (e.ProgressPercentage % 2 == 0)
{
progressBar1.Value = e.ProgressPercentage;
progressBar1.Refresh();
}
nextExtraction = (string)e.UserState;
}
private void WorkerReport_Load(object sender, EventArgs e)
{
}
private void label1_Click(object sender, EventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
if (DATInterfacer.workerThread.IsBusy)
{
DATInterfacer.workerThread.CancelAsync();
}
}
}
}