Use a deck of N cards with no suits, just natural numbers from 1 to N. (as in Rack-O)
Shuffle and deal N cards evenly to X players and a kitty.
For each round:
- Reveal a card from the kitty. This is the 'prize card'.
- Each player selects a 'bid' from his/her hand.
- Bids are revealed: highest bid wins points according to value of the prize card.
After all rounds, player with most points wins.
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Deck is [1,2,3,4,5,6,7,8,9]
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John's hand is [2,4,9]
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Alice's hand is [1,3,8]
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kitty is [5,6,7]
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Round 1:
- prize card is 5
- John bids 4
- Alice bids 8
- Alice wins 5 pts
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Round 2:
- prize card is 6
- John bids 9
- Alice bids 1
- John wins 6 pts
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Round 3:
- prize card is 7
- John bids 2
- Alice bids 3
- Alice wins 7 pts
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Game over: Alice wins (12 pts) over John (6 pts)