RiuSynapse API Documentation
loadstring(code) - Execute Lua code
syn.run_secure(code) - Run with Level 8 context
syn.execute(code) - Alternative execution method
readfile(path) - Read file contents
writefile(path, content) - Write to file
appendfile(path, content) - Append to file
isfile(path) - Check if file exists
isfolder(path) - Check if folder exists
makefolder(path) - Create folder
delfolder(path) - Delete folder
syn.request(options) - HTTP request
game:HttpGet(url) - GET request
game:HttpPost(url, data) - POST request
setclipboard(text) - Set clipboard
getclipboard() - Get clipboard content
syn.crypt.encrypt(data, key) - Encrypt data
syn.crypt.decrypt(data, key) - Decrypt data
syn.crypt.hash(data) - SHA256 hash
syn.crypt.base64.encode(data) - Base64 encode
syn.crypt.base64.decode(data) - Base64 decode
loadstring (game :HttpGet (" https://example.com/script.lua" ))()
local data = {
level = 100 ,
coins = 999999
}
writefile (" gamedata.json" , game :GetService (" HttpService" ):JSONEncode (data ))
for _ , player in pairs (game .Players :GetPlayers ()) do
local highlight = Instance .new (" Highlight" )
highlight .Parent = player .Character
highlight .FillColor = Color3 .fromRGB (255 , 0 , 0 )
end