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Description
Several Graphics settings, many quite obscure, are not yet editable in the GraphicsEditorWidget, including:
- Graphics name (probably needs Scenefilter to be exploited first)
- Streamline seed element (streamlines need some testing and fixes in Zinc first; stops on some element boundaries).
- PolygonRenderMode can be an enum chooser instead of a wireframe flag (but it won't make a difference until more modes are added).
- Font chooser needs to be tested once there is more than one font.
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enhancementNew feature or requestNew feature or request