it'd be great if there was an option to dump shaders into folders named after their reflection, this would be useful for unity games as the folders would then be organised for immediately knowing what the dumped shaders do
example of a game with reflections in their shaders:

it'd be great if there was an option to dump shaders into folders named after their reflection, this would be useful for unity games as the folders would then be organised for immediately knowing what the dumped shaders do
example of a game with reflections in their shaders: