diff --git a/lua/entities/g64_mario.lua b/lua/entities/g64_mario.lua index 181d609..41dff91 100644 --- a/lua/entities/g64_mario.lua +++ b/lua/entities/g64_mario.lua @@ -1503,7 +1503,7 @@ if CLIENT then local newdist = dist / libsm64.ScaleFactor local neworigin = view.origin - ply:EyeAngles():Forward() * newdist - local newmask = MASK_SOLID + local newmask = MASK_OPAQUE_AND_NPCS if self.hasVanishCap == true then newmask = MASK_PLAYERSOLID_BRUSHONLY end if self.marioAction == g64types.SM64MarioAction.ACT_DEBUG_FREE_MOVE then newmask = MASK_CURRENT end