What happened?
Lately there's been a wave of cheaters spamming scenarios with props like "WORLD_HUMAN_CONST_DRILL" or "WORLD_HUMAN_STAND_FISHING" to crash nearby players. What resources can I use to detect or block this spam? Tried listening for the creation of this props with entityCreating but seems like they're not networked objects.
Expected result
Not crashing or being able to detect the task calls.
Reproduction steps
- Spam scenarios with props until it crashes.
Importancy
Crash
Area(s)
FiveM
Specific version(s)
b3570/17000
Additional information
No response