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Description
I hope to generate larger brushes in the initial steps, and generate smaller brushes for fine-tuning in later steps.
which means:
Line 71 in fc017a5
| pub scale: f32, |
change to
pub struct PurrContext {
pub scale: PurrScale
}
pub enum PurrScale {
Constant(f32),
Multiplier(Vec<f32>)
}where length of multiplier should be equal to numbers of shapes.
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