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Add Deep Time nodes #89
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Seems like some time nodes are working natively inside nuke:
- TimeOffset
- FrameHold
- FrameRange
whilst other are not working in terms of, can't be connected:
- retime
- timeecho
- timeclip
- frameblend
- timewarp
not sure what the definition is, but the first group has also a different node shape (group) while the ladder seems 2d op shaped.
i could imagine those tools handy when needed, but the question is, are those situation really happening.
On the other hand i read that the reason for not using deeps are the missing nodes to be in line with regular 2d behavior.
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