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Add Deep Time nodes #89

@falkhofmann

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@falkhofmann

Seems like some time nodes are working natively inside nuke:

  • TimeOffset
  • FrameHold
  • FrameRange

whilst other are not working in terms of, can't be connected:

  • retime
  • timeecho
  • timeclip
  • frameblend
  • timewarp

not sure what the definition is, but the first group has also a different node shape (group) while the ladder seems 2d op shaped.

i could imagine those tools handy when needed, but the question is, are those situation really happening.

On the other hand i read that the reason for not using deeps are the missing nodes to be in line with regular 2d behavior.

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