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Applying material to GPUTrail3D completely breaks it. #23

@tobyplowy

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@tobyplowy

No matter what I try if I add a material it just completely gets scrambled. I didn't apply any super special properties like billboard or anything just basic albedo color and roughness.
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I'd like to use a material becouse I'd like to apply a normal map and set the pixel filtering of the texture to non filtered. I like this addon a lot but being able to add a shader or a material to texture the surface would be great as right now there's no way that I can think of to have a shaded trail (That doesn't glow in the dark) This may already be possible but I wasn't able to find how.

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