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package.json
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{
"name": "unreal-engine-mcp-server",
"version": "0.5.18",
"mcpName": "io.github.ChiR24/unreal-engine-mcp",
"description": "A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine via native automation bridge. Built with TypeScript and designed for game development automation.",
"type": "module",
"module": "src/index.ts",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"bin": {
"unreal-engine-mcp-server": "dist/cli.js"
},
"files": [
"dist/**",
"server.json",
"README.md",
"LICENSE",
"CHANGELOG.md"
],
"scripts": {
"build:core": "tsc -p tsconfig.json",
"build": "npm run clean && npm run build:core",
"build:watch": "tsc -p tsconfig.json --watch",
"start": "node dist/cli.js",
"dev": "ts-node-esm src/cli.ts",
"lint": "echo \"Lint: typescript/javascript, C, C++, C#\" && eslint .",
"lint:fix": "eslint . --fix",
"lint:cpp": "echo \"Running C/C++ lint (cpplint)\" && (python -m cpplint --recursive plugins || echo 'cpplint not found; skipping C/C++ lint')",
"lint:c": "echo \"Running C lint (cpplint)\" && (python -m cpplint --recursive plugins || echo 'cpplint not found; skipping C lint')",
"lint:csharp": "echo \"Running C# lint (dotnet format)\" && (dotnet tool run dotnet-format --verify-no-changes || echo 'dotnet-format not available or formatting required; skipping C# lint')",
"clean": "rimraf dist",
"prepare": "node -e \"const fs=require('fs');(fs.existsSync('dist')&&fs.existsSync('dist/cli.js')&&fs.existsSync('dist/index.js'))||require('child_process').execSync('npm run build',{stdio:'inherit'})\"",
"automation:sync": "node scripts/sync-mcp-plugin.js",
"clean:tmp": "node scripts/clean-tmp.js",
"test": "node tests/integration.mjs",
"test:unit": "vitest run",
"test:unit:watch": "vitest",
"test:unit:coverage": "vitest run --coverage",
"test:all": "node tests/integration.mjs",
"test:smoke": "node --loader ts-node/esm scripts/smoke-test.ts",
"type-check": "tsc --noEmit"
},
"engines": {
"node": ">=18"
},
"keywords": [
"mcp",
"modelcontextprotocol",
"unreal",
"unreal-engine",
"ue5",
"remote-control",
"automation",
"game-development"
],
"author": "Unreal Engine MCP Team",
"license": "MIT",
"dependencies": {
"@graphql-tools/schema": "^10.0.30",
"@modelcontextprotocol/sdk": "^1.25.0",
"ajv": "^8.17.1",
"dataloader": "^2.2.3",
"dotenv": "^17.2.3",
"graphql": "^16.12.0",
"graphql-yoga": "^5.18.0",
"mcp-client-capabilities": "^0.0.14",
"ws": "^8.18.3",
"zod": "^4.2.1"
},
"devDependencies": {
"@eslint/js": "^10.0.0",
"@types/node": "^25.0.2",
"@types/ws": "^8.18.1",
"@typescript-eslint/eslint-plugin": "^8.50.0",
"@typescript-eslint/parser": "^8.49.0",
"@vitest/coverage-v8": "^4.0.16",
"eslint": "^10.0.2",
"rimraf": "^6.1.2",
"ts-node": "^10.9.2",
"typescript": "^5.9.3",
"vitest": "^4.0.16"
}
}