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Large Map and Arrays don't deserialize properly #1

@knopp

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@knopp

When checking for FixArray and FixMap wrong mask is used, resulting in 16 and 32 bit array/map being decoded as fix array/map.

Similar problem with fix string. The check for FixString would also match negative fixnum, however this works because negative fixnum is matched first during decoding. Still a bug though.

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