From 83dcc9bfc0d482054aded010ac7782108a28b7f7 Mon Sep 17 00:00:00 2001 From: Dean Rather Date: Wed, 27 Aug 2014 21:49:53 +1000 Subject: [PATCH 1/3] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 4be8238c9..dd71b6b93 100644 --- a/README.md +++ b/README.md @@ -39,9 +39,9 @@ Ubuntu $ sudo apt-get update $ sudo apt-get upgrade - $ sudo apt-get install g++ make memcached libncurses5 redis-server git -y + $ sudo apt-get install g++ make memcached libncurses5 redis-server git curl -y $ curl -sL https://deb.nodesource.com/setup | sudo bash - - $ sudo apt-get install nodejs + $ sudo apt-get install nodejs -y Clone the git repo: From cd8b44f98c609ab14c6d27ef0004960e3a18026a Mon Sep 17 00:00:00 2001 From: Dean Rather Date: Mon, 15 Jun 2015 07:38:33 +1000 Subject: [PATCH 2/3] suppress npm warning about no licencse --- package.json | 1 + 1 file changed, 1 insertion(+) diff --git a/package.json b/package.json index 59d209145..0fcde6fea 100644 --- a/package.json +++ b/package.json @@ -4,6 +4,7 @@ "type": "git", "url": "https://github.com/browserquest/BrowserQuest.git" }, + "license": "LicenseRef-LICENSE", "version": "0.0.1", "dependencies": { "bcrypt": ">=0", From de585b65e1e179d04e6088ab661978cec07a06a1 Mon Sep 17 00:00:00 2001 From: Dean Rather Date: Wed, 5 Aug 2015 22:19:22 +1000 Subject: [PATCH 3/3] Use same scale factor for camera and renderer I'm not sure why -- I assume it's a bug -- but the renderer could have a scale factor of 1, 2, or 3, and the camera only a scale factor of 1 or 2. I'm assuming this was just a bug introduced somewhere along the lines, and not by design? --- client/js/camera.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/client/js/camera.js b/client/js/camera.js index 62670b5b1..c4a134615 100644 --- a/client/js/camera.js +++ b/client/js/camera.js @@ -13,7 +13,7 @@ define(function() { }, rescale: function() { - var factor = this.renderer.mobile ? 1 : 2; + var factor = this.renderer.getScaleFactor(); this.gridW = 15 * factor; this.gridH = 7 * factor;